From b975254ebb7c4270d8fe5074b11ec2f938d5cf5d Mon Sep 17 00:00:00 2001 From: Dave Love Date: Mon, 5 Jun 2000 14:25:48 +0000 Subject: [PATCH] (struct frame): Use volatile unconditionally. --- src/frame.h | 12 +++--------- 1 file changed, 3 insertions(+), 9 deletions(-) diff --git a/src/frame.h b/src/frame.h index 41696bad872..729cbf9e577 100644 --- a/src/frame.h +++ b/src/frame.h @@ -300,16 +300,10 @@ struct frame /* Asynchronous input handlers change these, and FRAME_SAMPLE_VISIBILITY copies them into visible and iconified. See FRAME_SAMPLE_VISIBILITY, below. */ -#ifdef __STDC__ - volatile -#endif - char async_visible, async_iconified; + volatile char async_visible, async_iconified; /* Nonzero if this frame should be redrawn. */ -#ifdef __STDC__ - volatile -#endif - char garbaged; + volatile char garbaged; /* True if frame actually has a minibuffer window on it. 0 if using a minibuffer window that isn't on this frame. */ @@ -682,7 +676,7 @@ extern Lisp_Object Vterminal_frame; extern Lisp_Object selected_frame; /* Value is a pointer to the selected frame. If the selected frame - isn't life, abort. */ + isn't live, abort. */ #define SELECTED_FRAME() \ ((FRAMEP (selected_frame) \ -- 2.39.2