From 637897581124f8f6bc628d7adb85b425747c6f78 Mon Sep 17 00:00:00 2001 From: "Richard M. Stallman" Date: Sun, 21 Jul 2002 20:29:02 +0000 Subject: [PATCH] (init_callproc): Set up Vshared_game_score_directory. Set to nil if dir does not exist. (syms_of_callproc): Init unconditionally and simply. --- src/callproc.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/callproc.c b/src/callproc.c index 9b1e04ada82..4e44b974804 100644 --- a/src/callproc.c +++ b/src/callproc.c @@ -1580,6 +1580,10 @@ init_callproc () else Vtemp_file_name_pattern = build_string ("/tmp/emacsXXXXXX"); #endif + + Vshared_game_score_directory = build_string (PATH_GAME); + if (NILP (Ffile_directory_p (Vshared_game_score_directory))) + Vshared_game_score_directory = Qnil; } void @@ -1640,11 +1644,7 @@ includes this. */); DEFVAR_LISP ("shared-game-score-directory", &Vshared_game_score_directory, doc: /* Directory of score files for games which come with GNU Emacs. If this variable is nil, then Emacs is unable to use a shared directory. */); -#ifdef HAVE_SHARED_GAME_DIR - Vshared_game_score_directory = build_string(HAVE_SHARED_GAME_DIR); -#else - Vshared_game_score_directory = Qnil; -#endif + Vshared_game_score_directory = build_string (PATH_GAME); DEFVAR_LISP ("temp-file-name-pattern", &Vtemp_file_name_pattern, doc: /* Pattern for making names for temporary files. -- 2.39.5