From 463d631919baa394ee73a46843b2006aac9fdd4e Mon Sep 17 00:00:00 2001 From: Glenn Morris Date: Sun, 3 Feb 2013 19:07:26 -0800 Subject: [PATCH] ede.texi typo fixes --- doc/misc/ede.texi | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/doc/misc/ede.texi b/doc/misc/ede.texi index 44a0d666e79..ddee7e6b5d5 100644 --- a/doc/misc/ede.texi +++ b/doc/misc/ede.texi @@ -451,8 +451,8 @@ ede-new}, or click on the @samp{Create Project} item in the The @command{ede-new} command prompts for the type of project you would like to create. Each project type has its own benefits or language specific enhancements. Not all projects that @ede{} supports -also supports creating a new project. Projects such as @code{emacs} -or @code{linux} are design to recognize existing projects only. +also allow creating a new project. Projects such as @code{emacs} +or @code{linux} are designed to recognize existing projects only. Project types such as @samp{Make} and @samp{Automake} do support creating new project types with @command{ede-new}. @@ -1041,7 +1041,7 @@ and has an optimized include file identification function. The @code{ede-generic-project} is a project system that makes it easy to wrap up different kinds of build systems as an EDE project. -Projects such as @ref{ede-emacs} requires coding skills to create. +Projects such as @ref{ede-emacs} require coding skills to create. Generic projects also require writing Emacs Lisp code, but the requirements are minimal. You can then use @command{customize-project} to configure build commands, includes, and @@ -1049,7 +1049,7 @@ other options for that project. The configuration is saved in @file{EDEConfig.el}. Generic projects are disabled by default because they have the -potential to interfere with other projects. To enable the generic +potential to interfere with other projects. To use the generic project sytem to start detecting projects, you need to enable it. @deffn Command ede-enable-generic-projects -- 2.39.2