From 2252bdcf999bcd1cc65f4a748995373241b15250 Mon Sep 17 00:00:00 2001 From: "Richard M. Stallman" Date: Mon, 21 Jan 2002 23:04:26 +0000 Subject: [PATCH] (set-face-stipple): Reference description of bitmap data in Face Attributes. --- lispref/display.texi | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/lispref/display.texi b/lispref/display.texi index 23c3f59eb3e..12ee0a51977 100644 --- a/lispref/display.texi +++ b/lispref/display.texi @@ -1590,9 +1590,9 @@ for bitmap files, for the @code{:stipple} attribute. @end defvar @defun bitmap-spec-p object -This returns @code{t} if @var{object} is a valid bitmap -specification, suitable for use with @code{:stipple}. -It returns @code{nil} otherwise. +This returns @code{t} if @var{object} is a valid bitmap specification, +suitable for use with @code{:stipple} (see above). It returns +@code{nil} otherwise. @end defun @node Attribute Functions @@ -1658,10 +1658,10 @@ black-and-white screens. @end defun @defun set-face-stipple face pattern &optional frame -This function sets the background stipple pattern of face @var{face} to -@var{pattern}. The argument @var{pattern} should be the name of a -stipple pattern defined by the X server, or @code{nil} meaning don't use -stipple. +This function sets the background stipple pattern of face @var{face} +to @var{pattern}. The argument @var{pattern} should be the name of a +stipple pattern defined by the X server, or actual bitmap data +(@pxref{Face Attributes}), or @code{nil} meaning don't use stipple. Normally there is no need to pay attention to stipple patterns, because they are used automatically to handle certain shades of gray. -- 2.39.2