From 187bd11cd3543eeb0fbe4524b69576bfba30afc2 Mon Sep 17 00:00:00 2001 From: Sam Steingold Date: Fri, 11 Aug 2000 17:05:44 +0000 Subject: [PATCH] punctuation fixes in doc strings --- lisp/avoid.el | 46 ++++++++++++++++----------------- lisp/international/mule-diag.el | 26 +++++++++---------- 2 files changed, 36 insertions(+), 36 deletions(-) diff --git a/lisp/avoid.el b/lisp/avoid.el index f5712427964..1f01eced204 100644 --- a/lisp/avoid.el +++ b/lisp/avoid.el @@ -26,9 +26,9 @@ ;; For those who are annoyed by the mouse pointer obscuring text, ;; this mode moves the mouse pointer - either just a little out of -;; the way, or all the way to the corner of the frame. +;; the way, or all the way to the corner of the frame. ;; To use, load or evaluate this file and type M-x mouse-avoidance-mode . -;; To set up permanently, put the following in your .emacs: +;; To set up permanently, put the following in your .emacs: ;; ;; (if (display-mouse-p) (mouse-avoidance-mode 'animate)) ;; @@ -49,7 +49,7 @@ ;; ;; For completely random pointer shape, replace the setq above with: ;; (setq x-pointer-shape (mouse-avoidance-random-shape)) -;; +;; ;; Bugs / Warnings / To-Do: ;; ;; - Using this code does slow emacs down. "banish" mode shouldn't @@ -59,7 +59,7 @@ ;; rather than always raising the frame. ;; Credits: -;; This code was helped by all those who contributed suggestions, +;; This code was helped by all those who contributed suggestions, ;; fixes, and additions ;; Joe Harrington (and his advisor), for the original inspiration. ;; Ken Manheimer, for dreaming up the Protean mode. @@ -78,15 +78,15 @@ ;;;###autoload (defcustom mouse-avoidance-mode nil - "Activate mouse avoidance mode. + "Activate mouse avoidance mode. See function `mouse-avoidance-mode' for possible values. Setting this variable directly does not take effect; use either \\[customize] or the function `mouse-avoidance-mode'." :set (lambda (symbol value) ;; 'none below prevents toggling when value is nil. - (mouse-avoidance-mode (or value 'none))) + (mouse-avoidance-mode (or value 'none))) :initialize 'custom-initialize-default - :type '(choice (const :tag "none" nil) (const banish) (const jump) + :type '(choice (const :tag "none" nil) (const banish) (const jump) (const animate) (const exile) (const proteus) ) :group 'avoid @@ -139,10 +139,10 @@ Only applies in mouse-avoidance-modes `animate' and `jump'." Analogous to mouse-position." (let* ((w (selected-window)) (edges (window-edges w)) - (list + (list (compute-motion (max (window-start w) (point-min)) ; start pos ;; window-start can be < point-min if the - ;; latter has changed since the last redisplay + ;; latter has changed since the last redisplay '(0 . 0) ; start XY (point) ; stop pos (cons (window-width) (window-height)); stop XY: none @@ -157,7 +157,7 @@ Analogous to mouse-position." ;(defun mouse-avoidance-point-position-test () ; (interactive) -; (message (format "point=%s mouse=%s" +; (message (format "point=%s mouse=%s" ; (cdr (mouse-avoidance-point-position)) ; (cdr (mouse-position))))) @@ -171,7 +171,7 @@ Analogous to mouse-position." (raise-frame f) (set-mouse-position f (car pos) (cdr pos)) t)) - + (defun mouse-avoidance-too-close-p (mouse) ;; Return t if mouse pointer and point cursor are too close. ;; Acceptable distance is defined by mouse-avoidance-threshold. @@ -214,19 +214,19 @@ You can redefine this if you want the mouse banished to a different corner." ((or R1 L2)) (t 0)))) -(defun mouse-avoidance-nudge-mouse () +(defun mouse-avoidance-nudge-mouse () ;; Push the mouse a little way away, possibly animating the move ;; For these modes, state keeps track of the total offset that we've ;; accumulated, and tries to keep it close to zero. (let* ((cur (mouse-position)) (cur-frame (car cur)) (cur-pos (cdr cur)) - (deltax (mouse-avoidance-delta + (deltax (mouse-avoidance-delta (car cur-pos) (- (random mouse-avoidance-nudge-var) (car mouse-avoidance-state)) mouse-avoidance-nudge-dist mouse-avoidance-nudge-var 0 (frame-width))) - (deltay (mouse-avoidance-delta + (deltay (mouse-avoidance-delta (cdr cur-pos) (- (random mouse-avoidance-nudge-var) (cdr mouse-avoidance-state)) mouse-avoidance-nudge-dist mouse-avoidance-nudge-var @@ -234,16 +234,16 @@ You can redefine this if you want the mouse banished to a different corner." (setq mouse-avoidance-state (cons (+ (car mouse-avoidance-state) deltax) (+ (cdr mouse-avoidance-state) deltay))) - (if (or (eq mouse-avoidance-mode 'animate) + (if (or (eq mouse-avoidance-mode 'animate) (eq mouse-avoidance-mode 'proteus)) (let ((i 0.0)) (while (<= i 1) - (mouse-avoidance-set-mouse-position + (mouse-avoidance-set-mouse-position (cons (+ (car cur-pos) (round (* i deltax))) (+ (cdr cur-pos) (round (* i deltay))))) (setq i (+ i (max .1 (/ 1.0 mouse-avoidance-nudge-dist)))) (if (eq mouse-avoidance-mode 'proteus) - (mouse-avoidance-set-pointer-shape + (mouse-avoidance-set-pointer-shape (mouse-avoidance-random-shape))) (sit-for mouse-avoidance-animation-delay))) (mouse-avoidance-set-mouse-position (cons (+ (car (cdr cur)) deltax) @@ -259,10 +259,10 @@ redefine this function to suit your own tastes." (setq mouse-avoidance-pointer-shapes (mapcar (lambda (x) (symbol-value (intern x))) (all-completions "x-pointer-" obarray - (lambda (x) + (lambda (x) (and (boundp x) (integerp (symbol-value x))))))) - (setq mouse-avoidance-n-pointer-shapes + (setq mouse-avoidance-n-pointer-shapes (length mouse-avoidance-pointer-shapes)))) (nth (random mouse-avoidance-n-pointer-shapes) mouse-avoidance-pointer-shapes)) @@ -334,11 +334,11 @@ redefine this function to suit your own tastes." MODE should be one of the symbols `banish', `exile', `jump', `animate', `cat-and-mouse', `proteus', or `none'. -If MODE is nil, toggle mouse avoidance between `none` and `banish' +If MODE is nil, toggle mouse avoidance between `none' and `banish' modes. Positive numbers and symbols other than the above are treated as equivalent to `banish'; negative numbers and `-' are equivalent to `none'. -Effects of the different modes: +Effects of the different modes: * banish: Move the mouse to the upper-right corner on any keypress. * exile: Move the mouse to the corner only if the cursor gets too close, and allow it to return once the cursor is out of the way. @@ -385,7 +385,7 @@ definition of \"random distance\".)" (run-with-idle-timer 0.1 t 'mouse-avoidance-exile-hook)) (setq mouse-avoidance-mode mode mouse-avoidance-state nil)) - ((or (eq mode 'banish) + ((or (eq mode 'banish) (eq mode t) (and (null mode) (null mouse-avoidance-mode)) (and mode (> (prefix-numeric-value mode) 0))) @@ -402,7 +402,7 @@ definition of \"random distance\".)" ;; minor-mode-alist))) ;; Needed for custom. -(if mouse-avoidance-mode +(if mouse-avoidance-mode (mouse-avoidance-mode mouse-avoidance-mode)) ;;; avoid.el ends here diff --git a/lisp/international/mule-diag.el b/lisp/international/mule-diag.el index 33cb9fee136..b723e5fc977 100644 --- a/lisp/international/mule-diag.el +++ b/lisp/international/mule-diag.el @@ -226,7 +226,7 @@ but still shows the full information." charset) (while l (setq charset (car l) l (cdr l)) - (princ (format "%03d:%s:%d:%d:%d:%d:%d:%d:%d:%s\n" + (princ (format "%03d:%s:%d:%d:%d:%d:%d:%d:%d:%s\n" (charset-id charset) charset (charset-dimension charset) @@ -347,7 +347,7 @@ detailed meanings of these arguments." default-value))) (if (> (length charset) 0) (intern charset)))) - + ;; List characters of the range MIN and MAX of CHARSET. If dimension ;; of CHARSET is two (i.e. 2-byte charset), ROW is the first byte @@ -608,7 +608,7 @@ which font is being used for displaying the character." (car charset) (charset-description (car charset))))) (t - "invalid designation information")) + "invalid designation information")) (setq charset (cdr charset)))) (setq graphic-register (1+ graphic-register))))) @@ -704,22 +704,22 @@ which font is being used for displaying the character." The format is \"F[..],K[..],T[..],P>[..],P<[..], default F[..],P<[..],P<[..]\", where mnemonics of the following coding systems come in this order at the place of `..': - `buffer-file-coding-system` (of the current buffer) - eol-type of buffer-file-coding-system (of the current buffer) + `buffer-file-coding-system' (of the current buffer) + eol-type of `buffer-file-coding-system' (of the current buffer) Value returned by `keyboard-coding-system' - eol-type of (keyboard-coding-system) - Value returned by `terminal-coding-system. - eol-type of (terminal-coding-system) + eol-type of `keyboard-coding-system' + Value returned by `terminal-coding-system'. + eol-type of `terminal-coding-system' `process-coding-system' for read (of the current buffer, if any) - eol-type of process-coding-system for read (of the current buffer, if any) + eol-type of `process-coding-system' for read (of the current buffer, if any) `process-coding-system' for write (of the current buffer, if any) - eol-type of process-coding-system for write (of the current buffer, if any) + eol-type of `process-coding-system' for write (of the current buffer, if any) `default-buffer-file-coding-system' - eol-type of default-buffer-file-coding-system + eol-type of `default-buffer-file-coding-system' `default-process-coding-system' for read - eol-type of default-process-coding-system for read + eol-type of `default-process-coding-system' for read `default-process-coding-system' for write - eol-type of default-process-coding-system" + eol-type of `default-process-coding-system'" (interactive) (let* ((proc (get-buffer-process (current-buffer))) (process-coding-systems (if proc (process-coding-system proc)))) -- 2.39.2