From 04c1025b883c8ddcfac3ada649641a56f08aae95 Mon Sep 17 00:00:00 2001 From: Gerd Moellmann Date: Wed, 27 Oct 1999 09:08:15 +0000 Subject: [PATCH] Patch from rms. --- lispref/windows.texi | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) diff --git a/lispref/windows.texi b/lispref/windows.texi index 5596a597ca4..c583df2887c 100644 --- a/lispref/windows.texi +++ b/lispref/windows.texi @@ -1308,6 +1308,26 @@ bring point back into view. Otherwise, it centers point. The default value is zero. @end defopt +@defopt scroll-up-aggressively +@tindex scroll-up-aggressively +The value of this variable should be either @code{nil} or a fraction +@var{f} between 0 and 1. If it is a fraction, that specifies where on +the screen to put point when scrolling upward. More precisely, when a +window scrolls up because point is above the window start, the new start +position is chosen to put point @var{f} part of the window height from +the top. The larger @var{f}, the more aggressive the scrolling. + +A value of @code{nil} is equivalent to .5, since it centers point. This +variable automatically becomes buffer-local when set in any fashion. +@end defopt + +@defopt scroll-down-aggressively +@tindex scroll-down-aggressively +Likewise, for scrolling down. The value, @var{f}, specifies how far +point should be placed from the bottom of the window; thus, as with +@code{scroll-up-aggressively}, a larger value scrolls more aggressively. +@end defopt + @defopt scroll-step This variable is an older variant of @code{scroll-conservatively}. The difference is that it if its value is @var{n}, that permits scrolling -- 2.39.5