From: Po Lu Date: Fri, 5 Aug 2022 08:26:01 +0000 (+0800) Subject: Fix oldXMenu grab handling X-Git-Tag: emacs-29.0.90~1447^2~421 X-Git-Url: http://git.eshelyaron.com/gitweb/?a=commitdiff_plain;h=cbe1af96a266d7153c3dde098194a7e154902b60;p=emacs.git Fix oldXMenu grab handling * src/xmenu.c (x_menu_translate_generic_event, pop_down_menu): Clear grab correctly on individual XI2 devices. --- diff --git a/src/xmenu.c b/src/xmenu.c index 3be0fb18766..5b8a8f77a2d 100644 --- a/src/xmenu.c +++ b/src/xmenu.c @@ -232,6 +232,7 @@ static void x_menu_translate_generic_event (XEvent *event) { struct x_display_info *dpyinfo; + struct xi_device_t *device; XEvent copy; XIDeviceEvent *xev; @@ -265,6 +266,16 @@ x_menu_translate_generic_event (XEvent *event) copy.xbutton.button = xev->detail; copy.xbutton.same_screen = True; + device = xi_device_from_id (dpyinfo, xev->deviceid); + + /* I don't know the repercussions of changing + device->grab on XI_ButtonPress events, so be safe and + only do what is necessary to prevent the grab from + being left invalid as XMenuActivate swallows + events. */ + if (device && xev->evtype == XI_ButtonRelease) + device->grab &= ~(1 << xev->detail); + XPutBackEvent (dpyinfo->display, ©); break; @@ -2507,6 +2518,10 @@ pop_down_menu (void *arg) struct pop_down_menu *data = arg; struct frame *f = data->frame; XMenu *menu = data->menu; +#ifdef HAVE_XINPUT2 + int i; + struct xi_device_t *device; +#endif block_input (); #ifndef MSDOS @@ -2526,6 +2541,17 @@ pop_down_menu (void *arg) results, and it is a pain to ask which are actually held now. */ FRAME_DISPLAY_INFO (f)->grabbed = 0; +#ifdef HAVE_XINPUT2 + /* Likewise for XI grabs when the mouse is released on top of the + menu itself. */ + + for (i = 0; i < FRAME_DISPLAY_INFO (f)->num_devices; ++i) + { + device = &FRAME_DISPLAY_INFO (f)->devices[i]; + device->grab = 0; + } +#endif + #endif /* HAVE_X_WINDOWS */ unblock_input ();