From: Glenn Morris Date: Fri, 21 Aug 2009 07:40:24 +0000 (+0000) Subject: Use forward-line, not goto-line. X-Git-Tag: emacs-pretest-23.1.90~1762 X-Git-Url: http://git.eshelyaron.com/gitweb/?a=commitdiff_plain;h=9b4c5ecd6a04221f17e46d35eed24004a58b2ee2;p=emacs.git Use forward-line, not goto-line. --- diff --git a/lisp/ChangeLog b/lisp/ChangeLog index 67732dd2532..1f791472396 100644 --- a/lisp/ChangeLog +++ b/lisp/ChangeLog @@ -26,7 +26,14 @@ Use help-print-return-message rather than the now obsolete alias. * calendar/cal-move.el (calendar-cursor-to-nearest-date) - (calendar-cursor-to-visible-date): Use forward-line, not goto-line. + (calendar-cursor-to-visible-date): + * play/5x5.el (5x5-position-cursor): + * play/decipher.el (decipher): + * play/gomoku.el (gomoku-goto-xy): + * play/landmark.el (lm-goto-xy): + * play/mpuz.el (mpuz-paint-errors, mpuz-paint-statistics) + (mpuz-paint-digit): + Use forward-line, not goto-line. * mail/rmail.el (rmail-obsolete): Delete custom group. (rmail-pop-password, rmail-pop-password-required): Make into aliases. diff --git a/lisp/play/5x5.el b/lisp/play/5x5.el index d81c4f324d8..f04bc94b113 100644 --- a/lisp/play/5x5.el +++ b/lisp/play/5x5.el @@ -300,7 +300,8 @@ Quit current game \\[5x5-quit-game]" (defun 5x5-position-cursor () "Position the cursor on the grid." - (goto-line (+ (* 5x5-y-pos 5x5-y-scale) 2)) + (goto-char (point-min)) + (forward-line (1+ (* 5x5-y-pos 5x5-y-scale))) (goto-char (+ (point) (* 5x5-x-pos 5x5-x-scale) (+ 5x5-x-pos 1) 1))) (defun 5x5-made-move () diff --git a/lisp/play/decipher.el b/lisp/play/decipher.el index 48fe74bc12d..e3dcef93a91 100644 --- a/lisp/play/decipher.el +++ b/lisp/play/decipher.el @@ -274,7 +274,8 @@ ABCDEFGHIJKLMNOPQRSTUVWXYZ -*-decipher-*-\n)\n\n") (insert ">\n"))))) ;Mark plaintext line (delete-blank-lines) ;Remove any blank lines (delete-blank-lines)) ; at end of buffer - (goto-line 4) + (goto-char (point-min)) + (forward-line 3) (decipher-mode)) ;;;###autoload diff --git a/lisp/play/gomoku.el b/lisp/play/gomoku.el index 7cb23eb16dd..f0cdea13474 100644 --- a/lisp/play/gomoku.el +++ b/lisp/play/gomoku.el @@ -989,7 +989,8 @@ If the game is finished, this command requests for another game." (defun gomoku-goto-xy (x y) "Move point to square at X, Y coords." (let ((inhibit-point-motion-hooks t)) - (goto-line (+ 1 gomoku-y-offset (* gomoku-square-height (1- y))))) + (goto-char (point-min)) + (forward-line (+ gomoku-y-offset (* gomoku-square-height (1- y))))) (move-to-column (+ gomoku-x-offset (* gomoku-square-width (1- x))))) (defun gomoku-plot-square (square value) diff --git a/lisp/play/landmark.el b/lisp/play/landmark.el index 482e32f6ef0..95840d81900 100644 --- a/lisp/play/landmark.el +++ b/lisp/play/landmark.el @@ -876,7 +876,8 @@ If the game is finished, this command requests for another game." (defun lm-goto-xy (x y) "Move point to square at X, Y coords." (let ((inhibit-point-motion-hooks t)) - (goto-line (+ 1 lm-y-offset (* lm-square-height (1- y))))) + (goto-char (point-min)) + (forward-line (+ lm-y-offset (* lm-square-height (1- y))))) (move-to-column (+ lm-x-offset (* lm-square-width (1- x))))) (defun lm-plot-square (square value) diff --git a/lisp/play/mpuz.el b/lisp/play/mpuz.el index 5725bc1d825..7e8222d7e1d 100644 --- a/lisp/play/mpuz.el +++ b/lisp/play/mpuz.el @@ -320,12 +320,14 @@ You may abort a game by typing \\\\[mpuz-offer-abort]." (defun mpuz-paint-errors () "Paint error count on the puzzle screen." (mpuz-switch-to-window) - (goto-line 3) + (goto-char (point-min)) + (forward-line 2) (mpuz-paint-number (prin1-to-string mpuz-nb-errors))) (defun mpuz-paint-statistics () "Paint statistics about previous games on the puzzle screen." - (goto-line 7) + (goto-char (point-min)) + (forward-line 6) (mpuz-paint-number (prin1-to-string mpuz-nb-completed-games)) (mpuz-paint-number (format "%.2f" @@ -352,7 +354,8 @@ You may abort a game by typing \\\\[mpuz-offer-abort]." ('mpuz-unsolved)))) buffer-read-only) (mapc (lambda (square) - (goto-line (car square)) ; line before column! + (goto-char (point-min)) + (forward-line (1- (car square))) ; line before column! (move-to-column (cdr square)) (insert char) (set-text-properties (1- (point)) (point) face)