From: Robert Pluim Date: Fri, 2 Sep 2022 09:15:43 +0000 (+0200) Subject: Use frame-monitor-attributes in gamegrid X-Git-Tag: emacs-29.0.90~1856^2~797 X-Git-Url: http://git.eshelyaron.com/gitweb/?a=commitdiff_plain;h=865338150eabb5d221cffc79f549a87c26c4ec68;p=emacs.git Use frame-monitor-attributes in gamegrid * lisp/play/gamegrid.el (gamegrid-calculate-glyph-size): Use `frame-monitor-attributes' to get the frame attributes directly instead of iterating over `display-monitor-attributes-list'. --- diff --git a/lisp/play/gamegrid.el b/lisp/play/gamegrid.el index 8cff67c5bcc..4e4982e7b0d 100644 --- a/lisp/play/gamegrid.el +++ b/lisp/play/gamegrid.el @@ -80,12 +80,8 @@ directory will be used.") (defun gamegrid-calculate-glyph-size () "Calculate appropriate glyph size in pixels based on display resolution. Return a multiple of 8 no less than 16." - (let (atts + (let ((atts (frame-monitor-attributes)) y-pitch) - (dolist (mon (display-monitor-attributes-list)) - (when-let ((frames (alist-get 'frames mon)) - (match (memq (selected-frame) frames))) - (setq atts mon))) (setq y-pitch (cond (atts (/ (nth 4 (assq 'geometry atts))