From: Po Lu Date: Sun, 11 Feb 2024 02:00:33 +0000 (+0800) Subject: Fix signed/unsigned promotion errors involving Emacs_Rectangle X-Git-Url: http://git.eshelyaron.com/gitweb/?a=commitdiff_plain;h=85c939b3da91914f7979a1870187a57fa0cad4b6;p=emacs.git Fix signed/unsigned promotion errors involving Emacs_Rectangle * src/androidterm.c (android_note_mouse_movement): * src/pgtkterm.c (note_mouse_movement): * src/xdisp.c (get_glyph_string_clip_rects, remember_mouse_glyph) (expose_area, expose_window, gui_intersect_rectangles): Cast width or height fields in Emacs_Rectangles to int before summing with or subtracting them from their coordinate fields, as they are unsigned outside X, and the sign of the coordinates is thus not preserved. (cherry picked from commit e67e7185ce81e59c90741f92c2ba3209412f417e) --- diff --git a/src/androidterm.c b/src/androidterm.c index d4612bb20fa..2bd2b45743d 100644 --- a/src/androidterm.c +++ b/src/androidterm.c @@ -495,8 +495,8 @@ android_note_mouse_movement (struct frame *frame, /* Has the mouse moved off the glyph it was on at the last sighting? */ r = &dpyinfo->last_mouse_glyph; if (frame != dpyinfo->last_mouse_glyph_frame - || event->x < r->x || event->x >= r->x + r->width - || event->y < r->y || event->y >= r->y + r->height) + || event->x < r->x || event->x >= r->x + (int) r->width + || event->y < r->y || event->y >= r->y + (int) r->height) { frame->mouse_moved = true; note_mouse_highlight (frame, event->x, event->y); diff --git a/src/pgtkterm.c b/src/pgtkterm.c index b731f52983d..1ec6bfcda4e 100644 --- a/src/pgtkterm.c +++ b/src/pgtkterm.c @@ -5825,8 +5825,8 @@ note_mouse_movement (struct frame *frame, /* Has the mouse moved off the glyph it was on at the last sighting? */ r = &dpyinfo->last_mouse_glyph; if (frame != dpyinfo->last_mouse_glyph_frame - || event->x < r->x || event->x >= r->x + r->width - || event->y < r->y || event->y >= r->y + r->height) + || event->x < r->x || event->x >= r->x + (int) r->width + || event->y < r->y || event->y >= r->y + (int) r->height) { frame->mouse_moved = true; dpyinfo->last_mouse_scroll_bar = NULL; diff --git a/src/xdisp.c b/src/xdisp.c index 2dcf0d58a14..0b8347214c7 100644 --- a/src/xdisp.c +++ b/src/xdisp.c @@ -2508,7 +2508,7 @@ get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int r.x = s->clip_head->x; } if (s->clip_tail) - if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width) + if (r.x + (int) r.width > s->clip_tail->x + s->clip_tail->background_width) { if (s->clip_tail->x + s->clip_tail->background_width >= r.x) r.width = s->clip_tail->x + s->clip_tail->background_width - r.x; @@ -2588,7 +2588,7 @@ get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent); if (height < r.height) { - max_y = r.y + r.height; + max_y = r.y + (int) r.height; r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height)); r.height = min (max_y - r.y, height); } @@ -2629,7 +2629,7 @@ get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int if (s->for_overlaps & OVERLAPS_PRED) { rs[i] = r; - if (r.y + r.height > row_y) + if (r.y + (int) r.height > row_y) { if (r.y < row_y) rs[i].height = row_y - r.y; @@ -2643,10 +2643,10 @@ get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int rs[i] = r; if (r.y < row_y + s->row->visible_height) { - if (r.y + r.height > row_y + s->row->visible_height) + if (r.y + (int) r.height > row_y + s->row->visible_height) { rs[i].y = row_y + s->row->visible_height; - rs[i].height = r.y + r.height - rs[i].y; + rs[i].height = r.y + (int) r.height - rs[i].y; } else rs[i].height = 0; @@ -2831,7 +2831,7 @@ remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect) text_glyph: gr = 0; gy = 0; for (; r <= end_row && r->enabled_p; ++r) - if (r->y + r->height > y) + if (r->y + (int) r->height > y) { gr = r; gy = r->y; break; @@ -2931,7 +2931,7 @@ remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect) row_glyph: gr = 0, gy = 0; for (; r <= end_row && r->enabled_p; ++r) - if (r->y + r->height > y) + if (r->y + (int) r->height > y) { gr = r; gy = r->y; break; @@ -36464,7 +36464,7 @@ expose_area (struct window *w, struct glyph_row *row, const Emacs_Rectangle *r, /* Use a signed int intermediate value to avoid catastrophic failures due to comparison between signed and unsigned, when x is negative (can happen for wide images that are hscrolled). */ - int r_end = r->x + r->width; + int r_end = r->x + (int) r->width; while (last < end && x < r_end) { x += last->pixel_width; @@ -36763,7 +36763,7 @@ expose_window (struct window *w, const Emacs_Rectangle *fr) /* Use a signed int intermediate value to avoid catastrophic failures due to comparison between signed and unsigned, when y0 or y1 is negative (can happen for tall images). */ - int r_bottom = r.y + r.height; + int r_bottom = r.y + (int) r.height; /* We must temporarily switch to the window's buffer, in case the fringe face has been remapped in that buffer's @@ -36810,7 +36810,7 @@ expose_window (struct window *w, const Emacs_Rectangle *fr) /* We must redraw a row overlapping the exposed area. */ if (y0 < r.y ? y0 + row->phys_height > r.y - : y0 + row->ascent - row->phys_ascent < r.y +r.height) + : y0 + row->ascent - row->phys_ascent < r.y + (int) r.height) { if (first_overlapping_row == NULL) first_overlapping_row = row; @@ -36989,7 +36989,7 @@ gui_intersect_rectangles (const Emacs_Rectangle *r1, const Emacs_Rectangle *r2, const Emacs_Rectangle *upper, *lower; bool intersection_p = false; - /* Rearrange so that R1 is the left-most rectangle. */ + /* Rearrange so that left is the left-most rectangle. */ if (r1->x < r2->x) left = r1, right = r2; else @@ -36997,13 +36997,14 @@ gui_intersect_rectangles (const Emacs_Rectangle *r1, const Emacs_Rectangle *r2, /* X0 of the intersection is right.x0, if this is inside R1, otherwise there is no intersection. */ - if (right->x <= left->x + left->width) + if (right->x <= left->x + (int) left->width) { result->x = right->x; /* The right end of the intersection is the minimum of the right ends of left and right. */ - result->width = (min (left->x + left->width, right->x + right->width) + result->width = (min (left->x + (int) left->width, + right->x + (int) right->width) - result->x); /* Same game for Y. */ @@ -37014,14 +37015,14 @@ gui_intersect_rectangles (const Emacs_Rectangle *r1, const Emacs_Rectangle *r2, /* The upper end of the intersection is lower.y0, if this is inside of upper. Otherwise, there is no intersection. */ - if (lower->y <= upper->y + upper->height) + if (lower->y <= upper->y + (int) upper->height) { result->y = lower->y; /* The lower end of the intersection is the minimum of the lower ends of upper and lower. */ - result->height = (min (lower->y + lower->height, - upper->y + upper->height) + result->height = (min (lower->y + (int) lower->height, + upper->y + (int) upper->height) - result->y); intersection_p = true; }