From: Po Lu Date: Sat, 11 Jun 2022 01:12:44 +0000 (+0800) Subject: Fix cancelling DND upon a regular X error X-Git-Tag: emacs-29.0.90~1910^2~88 X-Git-Url: http://git.eshelyaron.com/gitweb/?a=commitdiff_plain;h=7def8baa086451450f8bb34b07febb232f9c148d;p=emacs.git Fix cancelling DND upon a regular X error * src/xterm.c (x_connection_closed): The display isn't dead upon a non-IO error, so don't avoid sending messages to clean stuff up. --- diff --git a/src/xterm.c b/src/xterm.c index 30322b0c09b..ad925755b50 100644 --- a/src/xterm.c +++ b/src/xterm.c @@ -22379,51 +22379,55 @@ x_connection_closed (Display *dpy, const char *error_message, bool ioerror) if (x_dnd_in_progress || x_dnd_waiting_for_finish) { - /* Handle display disconnect errors here because this function - is not reentrant at this particular spot. */ - io_error_handler = XSetIOErrorHandler (x_dnd_io_error_handler); - - if (!sigsetjmp (x_dnd_disconnect_handler, 1) - && x_dnd_in_progress - && dpy != (x_dnd_waiting_for_finish - ? x_dnd_finish_display - : FRAME_X_DISPLAY (x_dnd_frame))) + if (!ioerror) { - /* Clean up drag and drop if the drag frame's display isn't - the one being disconnected. */ - f = x_dnd_frame; - - if (x_dnd_last_seen_window != None - && x_dnd_last_protocol_version != -1) - x_dnd_send_leave (x_dnd_frame, - x_dnd_last_seen_window); - else if (x_dnd_last_seen_window != None - && !XM_DRAG_STYLE_IS_DROP_ONLY (x_dnd_last_motif_style) - && x_dnd_last_motif_style != XM_DRAG_STYLE_NONE - && x_dnd_motif_setup_p) + /* Handle display disconnect errors here because this function + is not reentrant at this particular spot. */ + io_error_handler = XSetIOErrorHandler (x_dnd_io_error_handler); + + if (!!sigsetjmp (x_dnd_disconnect_handler, 1) + && x_dnd_in_progress + && dpy == (x_dnd_waiting_for_finish + ? x_dnd_finish_display + : FRAME_X_DISPLAY (x_dnd_frame))) { - dmsg.reason = XM_DRAG_REASON (XM_DRAG_ORIGINATOR_INITIATOR, - XM_DRAG_REASON_DROP_START); - dmsg.byte_order = XM_BYTE_ORDER_CUR_FIRST; - dmsg.timestamp = FRAME_DISPLAY_INFO (f)->last_user_time; - dmsg.side_effects - = XM_DRAG_SIDE_EFFECT (xm_side_effect_from_action (FRAME_DISPLAY_INFO (f), - x_dnd_wanted_action), - XM_DROP_SITE_VALID, x_dnd_motif_operations, - XM_DROP_ACTION_DROP_CANCEL); - dmsg.x = 0; - dmsg.y = 0; - dmsg.index_atom = FRAME_DISPLAY_INFO (f)->Xatom_XdndSelection; - dmsg.source_window = FRAME_X_WINDOW (f); - - x_dnd_send_xm_leave_for_drop (FRAME_DISPLAY_INFO (f), f, - x_dnd_last_seen_window, 0); - xm_send_drop_message (FRAME_DISPLAY_INFO (f), FRAME_X_WINDOW (f), - x_dnd_last_seen_window, &dmsg); + /* Clean up drag and drop if the drag frame's display isn't + the one being disconnected. */ + f = x_dnd_frame; + + if (x_dnd_last_seen_window != None + && x_dnd_last_protocol_version != -1) + x_dnd_send_leave (x_dnd_frame, + x_dnd_last_seen_window); + else if (x_dnd_last_seen_window != None + && !XM_DRAG_STYLE_IS_DROP_ONLY (x_dnd_last_motif_style) + && x_dnd_last_motif_style != XM_DRAG_STYLE_NONE + && x_dnd_motif_setup_p) + { + dmsg.reason = XM_DRAG_REASON (XM_DRAG_ORIGINATOR_INITIATOR, + XM_DRAG_REASON_DROP_START); + dmsg.byte_order = XM_BYTE_ORDER_CUR_FIRST; + dmsg.timestamp = FRAME_DISPLAY_INFO (f)->last_user_time; + dmsg.side_effects + = XM_DRAG_SIDE_EFFECT (xm_side_effect_from_action (FRAME_DISPLAY_INFO (f), + x_dnd_wanted_action), + XM_DROP_SITE_VALID, x_dnd_motif_operations, + XM_DROP_ACTION_DROP_CANCEL); + dmsg.x = 0; + dmsg.y = 0; + dmsg.index_atom = FRAME_DISPLAY_INFO (f)->Xatom_XdndSelection; + dmsg.source_window = FRAME_X_WINDOW (f); + + x_dnd_send_xm_leave_for_drop (FRAME_DISPLAY_INFO (f), f, + x_dnd_last_seen_window, 0); + xm_send_drop_message (FRAME_DISPLAY_INFO (f), FRAME_X_WINDOW (f), + x_dnd_last_seen_window, &dmsg); + } } + + XSetIOErrorHandler (io_error_handler); } - XSetIOErrorHandler (io_error_handler); dpyinfo = x_display_info_for_display (dpy); x_dnd_last_seen_window = None; @@ -22432,7 +22436,7 @@ x_connection_closed (Display *dpy, const char *error_message, bool ioerror) x_dnd_waiting_for_finish = false; if (x_dnd_use_toplevels) - x_dnd_free_toplevels (false); + x_dnd_free_toplevels (!ioerror); x_dnd_return_frame_object = NULL; x_dnd_movement_frame = NULL;