From: Kim F. Storm Date: Mon, 2 Aug 2004 15:19:24 +0000 (+0000) Subject: (mouse-avoidance-point-position): Use window-inside-edges X-Git-Tag: ttn-vms-21-2-B4~5354 X-Git-Url: http://git.eshelyaron.com/gitweb/?a=commitdiff_plain;h=5970bd01f02aee80ba8353f6f7c6e6e5512eaeb4;p=emacs.git (mouse-avoidance-point-position): Use window-inside-edges and call compute-motion with nil for topos and width to get proper usable width and height for both window and non-window systems. --- diff --git a/lisp/avoid.el b/lisp/avoid.el index 5a5a09622cd..536b80abdbe 100644 --- a/lisp/avoid.el +++ b/lisp/avoid.el @@ -139,15 +139,15 @@ Only applies in mouse-avoidance-modes `animate' and `jump'." "Return the position of point as (FRAME X . Y). Analogous to mouse-position." (let* ((w (selected-window)) - (edges (window-edges w)) + (edges (window-inside-edges w)) (list (compute-motion (max (window-start w) (point-min)) ; start pos ;; window-start can be < point-min if the ;; latter has changed since the last redisplay '(0 . 0) ; start XY (point) ; stop pos - (cons (window-width) (window-height)); stop XY: none - (1- (window-width)) ; width + nil ; stop XY: none + nil ; width (cons (window-hscroll w) 0) ; 0 may not be right? (selected-window)))) ;; compute-motion returns (pos HPOS VPOS prevhpos contin)