From: Alexander Gramiak Date: Fri, 10 May 2019 00:12:22 +0000 (-0600) Subject: Introduce Emacs_Rectangle struct and typedef X-Git-Tag: emacs-27.0.90~2805^2~38 X-Git-Url: http://git.eshelyaron.com/gitweb/?a=commitdiff_plain;h=462b1fd7185ab8866c8db15b6e7a9b865e4d2389;p=emacs.git Introduce Emacs_Rectangle struct and typedef * src/dispextern.h [HAVE_X_WINDOWS]: Alias Emacs_Rectangle to XRectangle. [!HAVE_X_WINDOWS]: Define Emacs_Rectangle struct. Use Emacs_Rectangle over XRectangle. * src/frame.h (MonitorInfo): * src/msdos.h: * src/w32term.c: * src/xdisp.c: Use Emacs_Rectangle over XRectangle. * src/nsgui.h: * src/w32gui.h: Remove old XRectangle structs. * src/xdisp.c: * src/nsgui.h: * src/w32gui.h: Rename CONVERT_FROM_XRECT and CONVERT_TO_XRECT to CONVERT_FROM_EMACS_RECT and CONVERT_TO_EMACS_RECT respectively. --- diff --git a/src/dispextern.h b/src/dispextern.h index eecf95b54fb..2077f891d10 100644 --- a/src/dispextern.h +++ b/src/dispextern.h @@ -39,7 +39,7 @@ typedef XColor Emacs_Color; typedef Cursor Emacs_Cursor; #define No_Cursor (None) typedef Pixmap Emacs_Pixmap; - +typedef XRectangle Emacs_Rectangle; #else /* !HAVE_X_WINDOWS */ /* XColor-like struct used by non-X code. */ @@ -52,6 +52,13 @@ typedef struct /* Accommodate X's usage of None as a null resource ID. */ #define No_Cursor (NULL) + +/* XRectangle-like struct used by non-X GUI code. */ +typedef struct +{ + int x, y; + unsigned width, height; +} Emacs_Rectangle; #endif /* HAVE_X_WINDOWS */ #ifdef MSDOS @@ -1046,7 +1053,7 @@ struct glyph_row #ifdef HAVE_WINDOW_SYSTEM /* Non-NULL means the current clipping area. This is temporarily set while exposing a region. Coordinates are frame-relative. */ - XRectangle *clip; + const Emacs_Rectangle *clip; #endif }; @@ -3317,7 +3324,9 @@ extern void handle_tool_bar_click (struct frame *, int, int, bool, int); extern void expose_frame (struct frame *, int, int, int, int); -extern bool gui_intersect_rectangles (XRectangle *, XRectangle *, XRectangle *); +extern bool gui_intersect_rectangles (const Emacs_Rectangle *, + const Emacs_Rectangle *, + Emacs_Rectangle *); #endif /* HAVE_WINDOW_SYSTEM */ extern void note_mouse_highlight (struct frame *, int, int); diff --git a/src/frame.h b/src/frame.h index b8aed823afb..781063340d8 100644 --- a/src/frame.h +++ b/src/frame.h @@ -1626,7 +1626,7 @@ flush_frame (struct frame *f) #ifdef HAVE_WINDOW_SYSTEM struct MonitorInfo { - XRectangle geom, work; + Emacs_Rectangle geom, work; int mm_width, mm_height; char *name; }; diff --git a/src/msdos.h b/src/msdos.h index 90ceea8e3d2..3614c94dd0e 100644 --- a/src/msdos.h +++ b/src/msdos.h @@ -86,7 +86,6 @@ typedef int GC; typedef int Pixmap; typedef int Display; typedef int Window; -typedef int XRectangle; #define PIX_TYPE unsigned long #define XDISPLAY diff --git a/src/nsgui.h b/src/nsgui.h index c6f0f4b0eae..592e21f60af 100644 --- a/src/nsgui.h +++ b/src/nsgui.h @@ -109,14 +109,6 @@ typedef void *Emacs_Cursor; typedef int Window; - -/* Some sort of attempt to normalize rectangle handling. Seems a bit - much for what is accomplished. */ -typedef struct { - int x, y; - unsigned width, height; -} XRectangle; - #ifndef __OBJC__ #if defined (__LP64__) && __LP64__ typedef double CGFloat; @@ -130,13 +122,13 @@ typedef struct _NSRect { NSPoint origin; NSSize size; } NSRect; #define NativeRectangle NSRect -#define CONVERT_TO_XRECT(xr, nr) \ +#define CONVERT_TO_EMACS_RECT(xr, nr) \ ((xr).x = (nr).origin.x, \ (xr).y = (nr).origin.y, \ (xr).width = (nr).size.width, \ (xr).height = (nr).size.height) -#define CONVERT_FROM_XRECT(xr, nr) \ +#define CONVERT_FROM_EMACS_RECT(xr, nr) \ ((nr).origin.x = (xr).x, \ (nr).origin.y = (xr).y, \ (nr).size.width = (xr).width, \ diff --git a/src/w32gui.h b/src/w32gui.h index c8df7128a76..69b6a556ff0 100644 --- a/src/w32gui.h +++ b/src/w32gui.h @@ -106,20 +106,15 @@ extern HINSTANCE hinst; #define PBaseSize (1L << 8) /* program specified base for incrementing */ #define PWinGravity (1L << 9) /* program specified window gravity */ -typedef struct { - int x, y; - unsigned width, height; -} XRectangle; - #define NativeRectangle RECT -#define CONVERT_TO_XRECT(xr,nr) \ +#define CONVERT_TO_EMACS_RECT(xr,nr) \ ((xr).x = (nr).left, \ (xr).y = (nr).top, \ (xr).width = ((nr).right - (nr).left), \ (xr).height = ((nr).bottom - (nr).top)) -#define CONVERT_FROM_XRECT(xr,nr) \ +#define CONVERT_FROM_EMACS_RECT(xr,nr) \ ((nr).left = (xr).x, \ (nr).top = (xr).y, \ (nr).right = ((xr).x + (xr).width), \ diff --git a/src/w32term.c b/src/w32term.c index ed881ad3beb..5c492b3fa99 100644 --- a/src/w32term.c +++ b/src/w32term.c @@ -337,7 +337,7 @@ w32_draw_underwave (struct glyph_string *s, COLORREF color) int wave_height = 3 * scale_y, wave_length = 2 * scale_x, thickness = scale_y; int dx, dy, x0, y0, width, x1, y1, x2, y2, odd, xmax; - XRectangle wave_clip, string_clip, final_clip; + Emacs_Rectangle wave_clip, string_clip, final_clip; RECT w32_final_clip, w32_string_clip; HPEN hp, oldhp; @@ -356,14 +356,14 @@ w32_draw_underwave (struct glyph_string *s, COLORREF color) wave_clip.height = wave_height; get_glyph_string_clip_rect (s, &w32_string_clip); - CONVERT_TO_XRECT (string_clip, w32_string_clip); + CONVERT_TO_EMACS_RECT (string_clip, w32_string_clip); if (!gui_intersect_rectangles (&wave_clip, &string_clip, &final_clip)) return; hp = CreatePen (PS_SOLID, thickness, color); oldhp = SelectObject (s->hdc, hp); - CONVERT_FROM_XRECT (final_clip, w32_final_clip); + CONVERT_FROM_EMACS_RECT (final_clip, w32_final_clip); w32_set_clip_rectangle (s->hdc, &w32_final_clip); /* Draw the waves */ diff --git a/src/xdisp.c b/src/xdisp.c index 0c1d9660324..6929ca4b4bf 100644 --- a/src/xdisp.c +++ b/src/xdisp.c @@ -2080,7 +2080,7 @@ frame_to_window_pixel_xy (struct window *w, int *x, int *y) int get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n) { - XRectangle r; + Emacs_Rectangle r; if (n <= 0) return 0; @@ -2142,7 +2142,7 @@ get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int take the intersection with the rectangle of the cursor. */ if (s->for_overlaps & OVERLAPS_ERASED_CURSOR) { - XRectangle rc, r_save = r; + Emacs_Rectangle rc, r_save = r; rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x); rc.y = s->w->phys_cursor.y; @@ -2208,7 +2208,7 @@ get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int if (s->row->clip) { - XRectangle r_save = r; + Emacs_Rectangle r_save = r; if (! gui_intersect_rectangles (&r_save, s->row->clip, &r)) r.width = 0; @@ -2217,8 +2217,8 @@ get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int if ((s->for_overlaps & OVERLAPS_BOTH) == 0 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1)) { -#ifdef CONVERT_FROM_XRECT - CONVERT_FROM_XRECT (r, *rects); +#ifdef CONVERT_FROM_EMACS_RECT + CONVERT_FROM_EMACS_RECT (r, *rects); #else *rects = r; #endif @@ -2230,10 +2230,10 @@ get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int multiple clipping rectangles, we exclude the row of the glyph string from the clipping rectangle. This is to avoid drawing the same text on the environment with anti-aliasing. */ -#ifdef CONVERT_FROM_XRECT - XRectangle rs[2]; +#ifdef CONVERT_FROM_EMACS_RECT + Emacs_Rectangle rs[2]; #else - XRectangle *rs = rects; + Emacs_Rectangle *rs = rects; #endif int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y); @@ -2266,9 +2266,9 @@ get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int } n = i; -#ifdef CONVERT_FROM_XRECT +#ifdef CONVERT_FROM_EMACS_RECT for (i = 0; i < n; i++) - CONVERT_FROM_XRECT (rs[i], rects[i]); + CONVERT_FROM_EMACS_RECT (rs[i], rects[i]); #endif return n; } @@ -32137,7 +32137,7 @@ cancel_mouse_face (struct frame *f) which intersects rectangle R. R is in window-relative coordinates. */ static void -expose_area (struct window *w, struct glyph_row *row, XRectangle *r, +expose_area (struct window *w, struct glyph_row *row, const Emacs_Rectangle *r, enum glyph_row_area area) { struct glyph *first = row->glyphs[area]; @@ -32195,7 +32195,7 @@ expose_area (struct window *w, struct glyph_row *row, XRectangle *r, true if mouse-face was overwritten. */ static bool -expose_line (struct window *w, struct glyph_row *row, XRectangle *r) +expose_line (struct window *w, struct glyph_row *row, const Emacs_Rectangle *r) { eassert (row->enabled_p); @@ -32230,7 +32230,7 @@ static void expose_overlaps (struct window *w, struct glyph_row *first_overlapping_row, struct glyph_row *last_overlapping_row, - XRectangle *r) + const Emacs_Rectangle *r) { struct glyph_row *row; @@ -32256,9 +32256,9 @@ expose_overlaps (struct window *w, /* Return true if W's cursor intersects rectangle R. */ static bool -phys_cursor_in_rect_p (struct window *w, XRectangle *r) +phys_cursor_in_rect_p (struct window *w, const Emacs_Rectangle *r) { - XRectangle cr, result; + Emacs_Rectangle cr, result; struct glyph *cursor_glyph; struct glyph_row *row; @@ -32416,10 +32416,10 @@ gui_draw_bottom_divider (struct window *w) mouse-face. */ static bool -expose_window (struct window *w, XRectangle *fr) +expose_window (struct window *w, const Emacs_Rectangle *fr) { struct frame *f = XFRAME (w->frame); - XRectangle wr, r; + Emacs_Rectangle wr, r; bool mouse_face_overwritten_p = false; /* If window is not yet fully initialized, do nothing. This can @@ -32578,7 +32578,7 @@ expose_window (struct window *w, XRectangle *fr) true if the exposure overwrites mouse-face. */ static bool -expose_window_tree (struct window *w, XRectangle *r) +expose_window_tree (struct window *w, const Emacs_Rectangle *r) { struct frame *f = XFRAME (w->frame); bool mouse_face_overwritten_p = false; @@ -32606,7 +32606,7 @@ expose_window_tree (struct window *w, XRectangle *r) void expose_frame (struct frame *f, int x, int y, int w, int h) { - XRectangle r; + Emacs_Rectangle r; bool mouse_face_overwritten_p = false; TRACE ((stderr, "expose_frame ")); @@ -32693,10 +32693,11 @@ expose_frame (struct frame *f, int x, int y, int w, int h) empty. */ bool -gui_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result) +gui_intersect_rectangles (const Emacs_Rectangle *r1, const Emacs_Rectangle *r2, + Emacs_Rectangle *result) { - XRectangle *left, *right; - XRectangle *upper, *lower; + const Emacs_Rectangle *left, *right; + const Emacs_Rectangle *upper, *lower; bool intersection_p = false; /* Rearrange so that R1 is the left-most rectangle. */