From: Po Lu Date: Thu, 28 Jul 2022 07:17:04 +0000 (+0000) Subject: Fix race conditions in mouse button handling on Haiku X-Git-Tag: emacs-29.0.90~1447^2~709 X-Git-Url: http://git.eshelyaron.com/gitweb/?a=commitdiff_plain;h=27a0bcd7797d8059ec1b0bb000e25146bde3bf9d;p=emacs.git Fix race conditions in mouse button handling on Haiku * src/haiku_support.cc (class EmacsView): New field `grabbed_buttons'. Remove `previous_buttons'. (BasicMouseDown, BasicMouseUp): Accept new parameter `message'. Use data from that message instead. (MouseDown, MouseUp): Pass the current message to BasicMouseUp and BasicMouseDown. --- diff --git a/src/haiku_support.cc b/src/haiku_support.cc index 098739cd98b..204fdb81c2d 100644 --- a/src/haiku_support.cc +++ b/src/haiku_support.cc @@ -1496,7 +1496,6 @@ public: class EmacsView : public BView { public: - uint32_t previous_buttons; int looper_locked_count; BRegion sb_region; BRegion invalid_region; @@ -1512,10 +1511,10 @@ public: #endif BMessage *wait_for_release_message; + int64 grabbed_buttons; EmacsView () : BView (BRect (0, 0, 0, 0), "Emacs", B_FOLLOW_NONE, B_WILL_DRAW), - previous_buttons (0), looper_locked_count (0), offscreen_draw_view (NULL), offscreen_draw_bitmap_1 (NULL), @@ -1524,7 +1523,8 @@ public: cr_surface (NULL), cr_context (NULL), #endif - wait_for_release_message (NULL) + wait_for_release_message (NULL), + grabbed_buttons (0) { } @@ -1826,42 +1826,51 @@ public: } void - BasicMouseDown (BPoint point, BView *scroll_bar) + BasicMouseDown (BPoint point, BView *scroll_bar, BMessage *message) { struct haiku_button_event rq; - uint32 mods, buttons; + int64 when; + int32 mods, buttons, button; - this->GetMouse (&point, &buttons, false); + if (message->FindInt64 ("when", &when) != B_OK + || message->FindInt32 ("modifiers", &mods) != B_OK + || message->FindInt32 ("buttons", &buttons) != B_OK) + return; - if (!grab_view_locker.Lock ()) - gui_abort ("Couldn't lock grab view locker"); - if (buttons) - grab_view = this; - grab_view_locker.Unlock (); + /* Find which button was pressed by comparing the previous button + mask to the current one. This assumes that B_MOUSE_DOWN will + be sent for each button press. */ + button = buttons & ~grabbed_buttons; + grabbed_buttons = buttons; + + if (!scroll_bar) + { + if (!grab_view_locker.Lock ()) + gui_abort ("Couldn't lock grab view locker"); + grab_view = this; + grab_view_locker.Unlock (); + } rq.window = this->Window (); rq.scroll_bar = scroll_bar; - if (!(previous_buttons & B_PRIMARY_MOUSE_BUTTON) - && (buttons & B_PRIMARY_MOUSE_BUTTON)) + if (button == B_PRIMARY_MOUSE_BUTTON) rq.btn_no = 0; - else if (!(previous_buttons & B_SECONDARY_MOUSE_BUTTON) - && (buttons & B_SECONDARY_MOUSE_BUTTON)) + else if (button == B_SECONDARY_MOUSE_BUTTON) rq.btn_no = 2; - else if (!(previous_buttons & B_TERTIARY_MOUSE_BUTTON) - && (buttons & B_TERTIARY_MOUSE_BUTTON)) + else if (button == B_TERTIARY_MOUSE_BUTTON) rq.btn_no = 1; else + /* We don't know which button was pressed. This usually happens + when a B_MOUSE_UP is sent to a view that didn't receive a + corresponding B_MOUSE_DOWN event, so simply ignore the + message. */ return; - previous_buttons = buttons; - rq.x = point.x; rq.y = point.y; - - mods = modifiers (); - rq.modifiers = 0; + if (mods & B_SHIFT_KEY) rq.modifiers |= HAIKU_MODIFIER_SHIFT; @@ -1878,62 +1887,73 @@ public: SetMouseEventMask (B_POINTER_EVENTS, (B_LOCK_WINDOW_FOCUS | B_NO_POINTER_HISTORY)); - rq.time = system_time (); + rq.time = when; haiku_write (BUTTON_DOWN, &rq); } void MouseDown (BPoint point) { - BasicMouseDown (point, NULL); + BMessage *msg; + BLooper *looper; + + looper = Looper (); + msg = (looper + ? looper->CurrentMessage () + : NULL); + + if (msg) + BasicMouseDown (point, NULL, msg); } void - BasicMouseUp (BPoint point, BView *scroll_bar) + BasicMouseUp (BPoint point, BView *scroll_bar, BMessage *message) { struct haiku_button_event rq; - uint32 buttons, mods; + int64 when; + int32 mods, button, buttons; - this->GetMouse (&point, &buttons, false); + if (message->FindInt64 ("when", &when) != B_OK + || message->FindInt32 ("modifiers", &mods) != B_OK + || message->FindInt32 ("buttons", &buttons) != B_OK) + return; - if (!grab_view_locker.Lock ()) - gui_abort ("Couldn't lock grab view locker"); - if (!buttons) - grab_view = NULL; - grab_view_locker.Unlock (); + if (!scroll_bar) + { + if (!grab_view_locker.Lock ()) + gui_abort ("Couldn't lock grab view locker"); + if (!buttons) + grab_view = NULL; + grab_view_locker.Unlock (); + } - if (!buttons && wait_for_release_message) + button = (grabbed_buttons & ~buttons); + grabbed_buttons = buttons; + + if (!grabbed_buttons && wait_for_release_message) { wait_for_release_message->SendReply (wait_for_release_message); delete wait_for_release_message; wait_for_release_message = NULL; - previous_buttons = buttons; return; } rq.window = this->Window (); rq.scroll_bar = scroll_bar; - if ((previous_buttons & B_PRIMARY_MOUSE_BUTTON) - && !(buttons & B_PRIMARY_MOUSE_BUTTON)) + if (button == B_PRIMARY_MOUSE_BUTTON) rq.btn_no = 0; - else if ((previous_buttons & B_SECONDARY_MOUSE_BUTTON) - && !(buttons & B_SECONDARY_MOUSE_BUTTON)) + else if (button == B_SECONDARY_MOUSE_BUTTON) rq.btn_no = 2; - else if ((previous_buttons & B_TERTIARY_MOUSE_BUTTON) - && !(buttons & B_TERTIARY_MOUSE_BUTTON)) + else if (button == B_TERTIARY_MOUSE_BUTTON) rq.btn_no = 1; else return; - previous_buttons = buttons; - rq.x = point.x; rq.y = point.y; - mods = modifiers (); - rq.modifiers = 0; if (mods & B_SHIFT_KEY) rq.modifiers |= HAIKU_MODIFIER_SHIFT; @@ -1947,14 +1967,23 @@ public: if (mods & B_OPTION_KEY) rq.modifiers |= HAIKU_MODIFIER_SUPER; - rq.time = system_time (); + rq.time = when; haiku_write (BUTTON_UP, &rq); } void MouseUp (BPoint point) { - BasicMouseUp (point, NULL); + BMessage *msg; + BLooper *looper; + + looper = Looper (); + msg = (looper + ? looper->CurrentMessage () + : NULL); + + if (msg) + BasicMouseUp (point, NULL, msg); } }; @@ -2205,13 +2234,13 @@ public: if (message && (message->FindInt32 ("modifiers", &mods) == B_OK) - && mods & B_CONTROL_KEY) + && mods & B_CONTROL_KEY && !handle_button) { /* Allow C-mouse-3 to split the window on a scroll bar. */ handle_button = true; SetMouseEventMask (B_POINTER_EVENTS, (B_SUSPEND_VIEW_FOCUS | B_LOCK_WINDOW_FOCUS)); - parent->BasicMouseDown (ConvertToParent (pt), this); + parent->BasicMouseDown (ConvertToParent (pt), this, message); return; } @@ -2274,6 +2303,8 @@ public: MouseUp (BPoint pt) { struct haiku_scroll_bar_drag_event rq; + BMessage *msg; + BLooper *looper; in_overscroll = false; maybe_overscroll = false; @@ -2281,7 +2312,14 @@ public: if (handle_button) { handle_button = false; - parent->BasicMouseUp (ConvertToParent (pt), this); + looper = Looper (); + msg = (looper + ? looper->CurrentMessage () + : NULL); + + if (msg) + parent->BasicMouseUp (ConvertToParent (pt), + this, msg); return; }