From: Robert Pluim Date: Mon, 22 Aug 2022 12:33:02 +0000 (+0200) Subject: Use the attributes of frame's monitor for gamegrid X-Git-Tag: emacs-29.0.90~1893^2~96 X-Git-Url: http://git.eshelyaron.com/gitweb/?a=commitdiff_plain;h=0dd51d8ebf15c66834ba3573794d3d7e1dd34953;p=emacs.git Use the attributes of frame's monitor for gamegrid * lisp/play/gamegrid.el (gamegrid-calculate-glyph-size): Use the monitor where the current frame is displayed rather than the primary monitor. --- diff --git a/lisp/play/gamegrid.el b/lisp/play/gamegrid.el index 3ad42114d01..bdc056e1ddf 100644 --- a/lisp/play/gamegrid.el +++ b/lisp/play/gamegrid.el @@ -80,8 +80,12 @@ directory will be used.") (defun gamegrid-calculate-glyph-size () "Calculate appropriate glyph size in pixels based on display resolution. Return a multiple of 8 no less than 16." - (let ((atts (car (display-monitor-attributes-list))) + (let (atts y-pitch) + (dolist (mon (display-monitor-attributes-list)) + (when-let ((frames (alist-get 'frames mon)) + (match (memq (selected-frame) frames))) + (setq atts mon))) (setq y-pitch (cond (atts (/ (nth 4 (assq 'geometry atts))