+2012-07-29 Jan Djärv <jan.h.d@swipnet.se>
+
+ * Makefile.in (install-arch-indep): Handle space in locallisppath.
+
2012-07-28 Paul Eggert <eggert@cs.ucla.edu>
Use Gnulib environ module (Bug#9772).
# to just letting configure generate epaths.h from epaths.in in a
# similar way to how Makefile is made from Makefile.in.
epaths-force: FRC
- @(standardlisppath=`echo ${standardlisppath} | ${removenullpaths}` ; \
- locallisppath=`echo ${locallisppath} | ${removenullpaths}` ; \
- buildlisppath=`echo ${buildlisppath} | ${removenullpaths}` ; \
+ @(standardlisppath=`echo "${standardlisppath}" | ${removenullpaths}` ; \
+ locallisppath=`echo "${locallisppath}" | ${removenullpaths}` ; \
+ buildlisppath=`echo "${buildlisppath}" | ${removenullpaths}` ; \
x_default_search_path=`echo ${x_default_search_path}`; \
gamedir=`echo ${gamedir}`; \
sed < ${srcdir}/src/epaths.in > epaths.h.$$$$ \
## http://lists.gnu.org/archive/html/autoconf-patches/2004-11/msg00005.html
install-arch-indep: install-info install-man ${INSTALL_ARCH_INDEP_EXTRA}
umask 022 ; \
- $(MKDIR_P) $(DESTDIR)`echo ${locallisppath} | sed 's,:, $(DESTDIR),g'`
+ eval sh -x $(MKDIR_P) \
+ "'$(DESTDIR)`echo ${locallisppath}|sed \"s,:,' '$(DESTDIR),g\"`'"
-set ${COPYDESTS} ; \
unset CDPATH; \
$(set_installuser); \
+2012-07-29 Jan Djärv <jan.h.d@swipnet.se>
+
+ * lread.c (init_lread): Remove if-statement in ifdef HAVE_NS before
+ setting sitelisp (Bug#12010).
+
2012-07-29 Eli Zaretskii <eliz@gnu.org>
* w32heap.h (OS_9X): Renamed from OS_WINDOWS_95.
difference between initialized and !initialized in this case,
so we'll have to do it unconditionally when Vinstallation_directory
is non-nil. */
-#ifdef HAVE_NS
- /* loadpath already includes the app-bundle's site-lisp. */
- if (!no_site_lisp && !egetenv ("EMACSLOADPATH") && !loadpath)
-#else
if (!no_site_lisp && !egetenv ("EMACSLOADPATH"))
-#endif
{
Lisp_Object sitelisp;
sitelisp = decode_env_path (0, PATH_SITELOADSEARCH);
load_path_check ();
/* Add the site-lisp directories at the front. */
-#ifdef HAVE_NS
- /* loadpath already includes the app-bundle's site-lisp. */
- if (!no_site_lisp && !loadpath)
-#else
if (!no_site_lisp)
-#endif
{
Lisp_Object sitelisp;
sitelisp = decode_env_path (0, PATH_SITELOADSEARCH);