along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
#include "systime.h" /* for EMACS_TIME */
+#include "coding.h" /* for ENCODE_UTF_8 and ENCODE_SYSTEM */
/* Length of echobuf field in each KBOARD. */
#define single_kboard 1
#endif
\f
-extern Lisp_Object Vlucid_menu_bar_dirty_flag;
-extern Lisp_Object Qrecompute_lucid_menubar, Qactivate_menubar_hook;
-
/* Total number of times read_char has returned. */
extern int num_input_events;
generated by the next character. */
extern Lisp_Object internal_last_event_frame;
\f
+/* Menu items. */
+
+extern Lisp_Object Vlucid_menu_bar_dirty_flag;
+extern Lisp_Object Qrecompute_lucid_menubar, Qactivate_menubar_hook;
+
/* This holds a Lisp vector that holds the properties of a single
menu item while decoding it in parse_menu_item.
Using a Lisp vector to hold this information while we decode it
/* Last property. */
/* Not nil if item is enabled. */
#define ITEM_PROPERTY_ENABLE 8
+
+#ifdef HAVE_X_WINDOWS
+
+/* This holds a Lisp vector that holds the results of decoding
+ the keymaps or alist-of-alists that specify a menu.
+
+ It describes the panes and items within the panes.
+
+ Each pane is described by 3 elements in the vector:
+ t, the pane name, the pane's prefix key.
+ Then follow the pane's items, with 5 elements per item:
+ the item string, the enable flag, the item's value,
+ the definition, and the equivalent keyboard key's description string.
+
+ In some cases, multiple levels of menus may be described.
+ A single vector slot containing nil indicates the start of a submenu.
+ A single vector slot containing lambda indicates the end of a submenu.
+ The submenu follows a menu item which is the way to reach the submenu.
+
+ A single vector slot containing quote indicates that the
+ following items should appear on the right of a dialog box.
+
+ Using a Lisp vector to hold this information while we decode it
+ takes care of protecting all the data from GC. */
+extern Lisp_Object menu_items;
+
+/* If non-nil, means that the global vars defined here are already in use.
+ Used to detect cases where we try to re-enter this non-reentrant code. */
+extern Lisp_Object menu_items_inuse;
+
+/* Number of slots currently allocated in menu_items. */
+extern int menu_items_allocated;
+
+/* This is the index in menu_items of the first empty slot. */
+extern int menu_items_used;
+
+/* The number of panes currently recorded in menu_items,
+ excluding those within submenus. */
+extern int menu_items_n_panes;
+
+#define MENU_ITEMS_PANE_NAME 1
+#define MENU_ITEMS_PANE_PREFIX 2
+#define MENU_ITEMS_PANE_LENGTH 3
+
+enum menu_item_idx
+{
+ MENU_ITEMS_ITEM_NAME = 0,
+ MENU_ITEMS_ITEM_ENABLE,
+ MENU_ITEMS_ITEM_VALUE,
+ MENU_ITEMS_ITEM_EQUIV_KEY,
+ MENU_ITEMS_ITEM_DEFINITION,
+ MENU_ITEMS_ITEM_TYPE,
+ MENU_ITEMS_ITEM_SELECTED,
+ MENU_ITEMS_ITEM_HELP,
+ MENU_ITEMS_ITEM_LENGTH
+};
+
+extern Lisp_Object unuse_menu_items P_ ((Lisp_Object dummy));
+
+/* This is how to deal with multibyte text if HAVE_MULTILINGUAL_MENU
+ isn't defined. The use of HAVE_MULTILINGUAL_MENU could probably be
+ confined to an extended version of this with sections of code below
+ using it unconditionally. */
+#ifdef HAVE_X_WINDOWS
+#ifdef USE_GTK
+/* gtk just uses utf-8. */
+# define ENCODE_MENU_STRING(str) ENCODE_UTF_8 (str)
+#elif defined HAVE_X_I18N
+#define ENCODE_MENU_STRING(str) ENCODE_SYSTEM (str)
+#else
+#define ENCODE_MENU_STRING(str) string_make_unibyte (str)
+#endif /* USE_GTK */
+#elif defined (HAVE_NTGUI)
+#define ENCODE_MENU_STRING(str) (str)
+#endif
+#endif /* HAVE_X_WINDOWS */
\f
/* Macros for dealing with lispy events. */