@cindex @code{wheel-up} event
@cindex @code{wheel-down} event
-@item (wheel-up @var{position})
-@itemx (wheel-down @var{position})
+@item (wheel-up @var{position} @var{clicks} @var{lines} @var{pixel-delta})
+@itemx (wheel-down @var{position} @var{clicks} @var{lines} @var{pixel-delta})
These kinds of event are generated by moving a mouse wheel. The
@var{position} element is a mouse position list (@pxref{Click
Events}), specifying the position of the mouse cursor when the event
-occurred. The event may have additional arguments after
-@var{position}. The third argument after @var{position}, if present,
-is a pair of the form @w{@code{(@var{x} . @var{y})}}, where @var{x}
-and @var{y} are the number of pixels to scroll by in each axis.
+occurred.
+
+@var{clicks}, if present, is the number of times in quick succession
+the wheel has been moved. @xref{Repeat Events}. @var{lines}, if
+present and not @code{nil}, is the number of screen lines that should
+be scrolled. @var{pixel-delta}, if present, is a pair of the form
+@w{@code{(@var{x} . @var{y})}}, where @var{x} and @var{y} are the
+number of pixels to scroll by in each axis.
@cindex pixel-resolution wheel events
You can use @var{x} and @var{y} to determine how much the mouse wheel