(define-key map "\C-o" 'hide-other)
(define-key map "\C-^" 'outline-promote)
(define-key map "\C-v" 'outline-demote)
+ ;; Where to bind toggle and insert-heading ?
map))
(defvar outline-mode-menu-bar-map
;; Seems only used by lazy-lock. I.e. obsolete.
(run-hooks 'outline-view-change-hook))
-(defun outline-reveal-toggle-invisible (o revealp)
+(defun outline-reveal-toggle-invisible (o hidep)
(save-excursion
(goto-char (overlay-start o))
- (if (null revealp)
+ (if hidep
;; When hiding the area again, we could just clean it up and let
;; reveal do the rest, by simply doing:
;; (remove-overlays (overlay-start o) (overlay-end o)
;; inside one of the sublevels, reveal will call us again.
;; But we need to preserve the original overlay.
(let ((o1 (copy-overlay o)))
- (overlay-put o1 'invisible 'outline) ;We rehide some of the text.
+ (overlay-put o 'invisible nil) ;Show (most of) the text.
(while (progn
(show-entry)
(show-children)