calling mark_vectorlike since that's the one that marks the window.
(mark_discard_killed_buffers): Mark the final cdr.
* src/window.h (struct window): Move prev/next_buffers to the
non-standard fields.
* src/window.c (make_window): Initialize prev/next_buffers manually.
+2012-09-20 Stefan Monnier <monnier@iro.umontreal.ca>
+
+ * alloc.c (mark_object) <PVEC_WINDOW>: Mark prev/next_buffers *after*
+ calling mark_vectorlike since that's the one that marks the window.
+ (mark_discard_killed_buffers): Mark the final cdr.
+ * window.h (struct window): Move prev/next_buffers to the
+ non-standard fields.
+ * window.c (make_window): Initialize prev/next_buffers manually.
+
2012-09-20 Paul Eggert <eggert@cs.ucla.edu>
Omit unused arg EXPECTED from socket hooks.
}
/* Remove killed buffers or items whose car is a killed buffer from
- LIST, and mark other items. Return changed LIST, which is marked. */
+ LIST, and mark other items. Return changed LIST, which is marked. */
static Lisp_Object
mark_discard_killed_buffers (Lisp_Object list)
prev = &XCDR_AS_LVALUE (tail);
}
}
+ mark_object (tail);
return list;
}
struct window *w = (struct window *) ptr;
bool leaf = NILP (w->hchild) && NILP (w->vchild);
- /* For live windows, Lisp code filters out killed buffers
- from both buffer lists. For dead windows, we do it here
- in attempt to help GC to reclaim killed buffers faster. */
- if (leaf && NILP (w->buffer))
- {
- wset_prev_buffers
- (w, mark_discard_killed_buffers (w->prev_buffers));
- wset_next_buffers
- (w, mark_discard_killed_buffers (w->next_buffers));
- }
-
mark_vectorlike (ptr);
+
/* Mark glyphs for leaf windows. Marking window
matrices is sufficient because frame matrices
use the same glyph memory. */
mark_glyph_matrix (w->current_matrix);
mark_glyph_matrix (w->desired_matrix);
}
+
+ /* Filter out killed buffers from both buffer lists
+ in attempt to help GC to reclaim killed buffers faster.
+ We can do it elsewhere for live windows, but this is the
+ best place to do it for dead windows. */
+ wset_prev_buffers
+ (w, mark_discard_killed_buffers (w->prev_buffers));
+ wset_next_buffers
+ (w, mark_discard_killed_buffers (w->next_buffers));
}
break;
wset_vertical_scroll_bar_type (w, Qt);
wset_window_end_pos (w, make_number (0));
wset_window_end_vpos (w, make_number (0));
-
+ /* These Lisp fields are marked specially so they're not set to nil by
+ allocate_window. */
+ wset_prev_buffers (w, Qnil);
+ wset_next_buffers (w, Qnil);
+
/* Initialize non-Lisp data. Note that allocate_window zeroes out all
non-Lisp data, so do it only for slots which should not be zero. */
w->nrows_scale_factor = w->ncols_scale_factor = 1;
/* t means this window's child windows are not (re-)combined. */
Lisp_Object combination_limit;
- /* Alist of <buffer, window-start, window-point> triples listing
- buffers previously shown in this window. */
- Lisp_Object prev_buffers;
-
- /* List of buffers re-shown in this window. */
- Lisp_Object next_buffers;
-
/* An alist with parameters. */
Lisp_Object window_parameters;
struct glyph_matrix *current_matrix;
struct glyph_matrix *desired_matrix;
+ /* The two Lisp_Object fields below are marked in a special way,
+ which is why they're placed after `current_matrix'. */
+ /* Alist of <buffer, window-start, window-point> triples listing
+ buffers previously shown in this window. */
+ Lisp_Object prev_buffers;
+ /* List of buffers re-shown in this window. */
+ Lisp_Object next_buffers;
+
/* Number saying how recently window was selected. */
int use_time;