it->current.dpvec_index = 0;
it->dpvec_face_id = -1;
- /* Reset the current face ID to default if the last visible
- character and the first invisible character have different faces.
- IT->saved_face_id was set in handle_stop to the face of the
- preceding character, and will be different from IT->face_id only
- if the invisible text skipped in handle_invisible_prop has some
- non-default face. IT's face is restored in set_iterator_to_next. */
- if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
- it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
+ /* Use IT->saved_face_id for the ellipsis, so that it has the same
+ face as the preceding text. IT->saved_face_id was set in
+ handle_stop to the face of the preceding character, and will be
+ different from IT->face_id only if the invisible text skipped in
+ handle_invisible_prop has some non-default face on its first
+ character. We thus ignore the face of the invisible text when we
+ display the ellipsis. IT's face is restored in set_iterator_to_next. */
+ if (it->saved_face_id >= 0)
+ it->face_id = it->saved_face_id;
/* If the ellipsis represents buffer text, it means we advanced in
the buffer, so we should no longer ignore overlay strings. */