skeleton to insert a newline unconditionally.
@item @code{_}
Interesting point. When wrapping skeletons around successive regions, they are
-put at these places. Point is left at first @code{_} where nothing is wrapped.
+put at these places. Point is left at first @code{_} where nothing is
+wrapped.
+@item @code{-}
+Interesting point with no inter-region interaction; overrides
+interesting point set by @code{_}.
@item @code{>}
Indent line according to major mode. When following element is @code{_}, and
there is an interregion that will be wrapped here, indent that interregion.
@item @code{|}
Logical xor. If preceding element didn't move point, i.e., usually inserted
nothing, do following element.
+@item @code{@@}
+Add position to @code{skeleton-positions}.
@item @code{-@var{number}}
Delete preceding number characters. Depends on value of
@code{skeleton-untabify}.
@item @code{resume:}
Ignored. Execution resumes here if the user quits during skeleton
interpretation.
+@item @code{help}
+Help form during interaction with the user or @code{nil}.
+@item @code{input}
+Initial input (a string or a cons with index) while reading the input.
@item @code{quit}
A constant which is non-@code{nil} when the @code{resume:} section was entered
because the user quit.