cursor and erasing cursor on partially visible stretch glyph on left.
(x_draw_hollow_cursor): Compute x via get_phys_cursor_geometry.
{
/* If `x-stretch-block-cursor' is nil, don't draw a block cursor
as wide as the stretch glyph. */
- int width = min (FRAME_COLUMN_WIDTH (s->f), s->background_width);
+ int width, background_width = s->background_width;
+ int x = s->x, left_x = window_box_left_offset (s->w, TEXT_AREA);
+
+ if (x < left_x)
+ {
+ background_width -= left_x - x;
+ x = left_x;
+ }
+ width = min (FRAME_COLUMN_WIDTH (s->f), background_width);
/* Draw cursor. */
- x_draw_glyph_string_bg_rect (s, s->x, s->y, width, s->height);
+ x_draw_glyph_string_bg_rect (s, x, s->y, width, s->height);
/* Clear rest using the GC of the original non-cursor face. */
- if (width < s->background_width)
+ if (width < background_width)
{
- int x = s->x + width, y = s->y;
- int w = s->background_width - width, h = s->height;
+ int y = s->y;
+ int w = background_width - width, h = s->height;
Rect r;
GC gc;
+ x += width;
if (s->row->mouse_face_p
&& cursor_in_mouse_face_p (s->w))
{
}
}
else if (!s->background_filled_p)
- x_draw_glyph_string_bg_rect (s, s->x, s->y, s->background_width,
- s->height);
+ {
+ int background_width = s->background_width;
+ int x = s->x, left_x = window_box_left_offset (s->w, TEXT_AREA);
+
+ if (x < left_x)
+ {
+ background_width -= left_x - x;
+ x = left_x;
+ }
+ if (background_width > 0)
+ x_draw_glyph_string_bg_rect (s, x, s->y, background_width, s->height);
+ }
s->background_filled_p = 1;
}
return;
/* Compute frame-relative coordinates for phys cursor. */
- x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
- y = get_phys_cursor_geometry (w, row, cursor_glyph, &h);
+ get_phys_cursor_geometry (w, row, cursor_glyph, &x, &y, &h);
wd = w->phys_cursor_width;
/* The foreground of cursor_gc is typically the same as the normal
{
/* If `x-stretch-block-cursor' is nil, don't draw a block cursor
as wide as the stretch glyph. */
- int width = min (FRAME_COLUMN_WIDTH (s->f), s->background_width);
+ int width, background_width = s->background_width;
+ int x = s->x, left_x = window_box_left_offset (s->w, TEXT_AREA);
+
+ if (x < left_x)
+ {
+ background_width -= left_x - x;
+ x = left_x;
+ }
+ width = min (FRAME_COLUMN_WIDTH (s->f), background_width);
/* Draw cursor. */
- x_draw_glyph_string_bg_rect (s, s->x, s->y, width, s->height);
+ x_draw_glyph_string_bg_rect (s, x, s->y, width, s->height);
/* Clear rest using the GC of the original non-cursor face. */
- if (width < s->background_width)
+ if (width < background_width)
{
XGCValues *gc = s->face->gc;
- int x = s->x + width, y = s->y;
- int w = s->background_width - width, h = s->height;
+ int y = s->y;
+ int w = background_width - width, h = s->height;
RECT r;
HDC hdc = s->hdc;
+ x += width;
if (s->row->mouse_face_p
&& cursor_in_mouse_face_p (s->w))
{
}
}
else if (!s->background_filled_p)
- x_draw_glyph_string_bg_rect (s, s->x, s->y, s->background_width,
- s->height);
+ {
+ int background_width = s->background_width;
+ int x = s->x, left_x = window_box_left_offset (s->w, TEXT_AREA);
+
+ if (x < left_x)
+ {
+ background_width -= left_x - x;
+ x = left_x;
+ }
+ if (background_width > 0)
+ x_draw_glyph_string_bg_rect (s, x, s->y, background_width, s->height);
s->background_filled_p = 1;
}
return;
/* Compute frame-relative coordinates for phys cursor. */
- rect.left = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
- rect.top = get_phys_cursor_geometry (w, row, cursor_glyph, &h);
+ get_phys_cursor_geometry (w, row, cursor_glyph, &rect.left, &rect.top, &h);
rect.bottom = rect.top + h;
rect.right = rect.left + w->phys_cursor_width;
{
/* If `x-stretch-block-cursor' is nil, don't draw a block cursor
as wide as the stretch glyph. */
- int width = min (FRAME_COLUMN_WIDTH (s->f), s->background_width);
+ int width, background_width = s->background_width;
+ int x = s->x, left_x = window_box_left_offset (s->w, TEXT_AREA);
+
+ if (x < left_x)
+ {
+ background_width -= left_x - x;
+ x = left_x;
+ }
+ width = min (FRAME_COLUMN_WIDTH (s->f), background_width);
/* Draw cursor. */
- x_draw_glyph_string_bg_rect (s, s->x, s->y, width, s->height);
+ x_draw_glyph_string_bg_rect (s, x, s->y, width, s->height);
/* Clear rest using the GC of the original non-cursor face. */
- if (width < s->background_width)
+ if (width < background_width)
{
- int x = s->x + width, y = s->y;
- int w = s->background_width - width, h = s->height;
+ int y = s->y;
+ int w = background_width - width, h = s->height;
XRectangle r;
GC gc;
+ x += width;
if (s->row->mouse_face_p
&& cursor_in_mouse_face_p (s->w))
{
}
}
else if (!s->background_filled_p)
- x_draw_glyph_string_bg_rect (s, s->x, s->y, s->background_width,
- s->height);
+ {
+ int background_width = s->background_width;
+ int x = s->x, left_x = window_box_left_offset (s->w, TEXT_AREA);
+
+ if (x < left_x)
+ {
+ background_width -= left_x - x;
+ x = left_x;
+ }
+ if (background_width > 0)
+ x_draw_glyph_string_bg_rect (s, x, s->y, background_width, s->height);
+ }
s->background_filled_p = 1;
}
return;
/* Compute frame-relative coordinates for phys cursor. */
- x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
- y = get_phys_cursor_geometry (w, row, cursor_glyph, &h);
+ get_phys_cursor_geometry (w, row, cursor_glyph, &x, &y, &h);
wd = w->phys_cursor_width;
/* The foreground of cursor_gc is typically the same as the normal