* play/pong.el (pong-height): Don't use height that exceeds the
frame height.
+ (pong-border-options): Make the border colors slightly more
+ bright.
* play/gamegrid.el (gamegrid-display-type): Treat any
color-capable display as color-x, if display-color-p is fboundp.
(t ?\+))
((color-x color-x)
(mono-x grid-x))
- (((glyph color-x) [0.5 0.5 0.5])
+ ;; The colors used to be [0.5 0.5 0.5], but that produces a black
+ ;; color on 8-color tty's, which would make the border invisible.
+ ;; 0.51 produces white on such tty's, and at the same time has
+ ;; almost no effect on X and similar displays.
+ (((glyph color-x) [0.51 0.51 0.51])
(color-tty pong-border-color))))
(defconst pong-blank 0)