If the previous command was also a kill command,
the text killed this time appends to the text killed last time
to make one entry in the kill ring."
- (interactive "*r")
+ (interactive "r")
(condition-case nil
(let ((string (delete-and-extract-region beg end)))
(when string ;STRING is nil if BEG = END
"Kill up to and including ARG'th occurrence of CHAR.
Case is ignored if `case-fold-search' is non-nil in the current buffer.
Goes backward if ARG is negative; error if CHAR not found."
- (interactive "*p\ncZap to char: ")
+ (interactive "p\ncZap to char: ")
(kill-region (point) (progn
(search-forward (char-to-string char) nil nil arg)
; (goto-char (if (> arg 0) (1- (point)) (1+ (point))))
including its terminating newline, when used at the beginning of a line
with no argument. As a consequence, you can always kill a whole line
by typing \\[beginning-of-line] \\[kill-line]."
- (interactive "*P")
+ (interactive "P")
(kill-region (point)
;; It is better to move point to the other end of the kill
;; before killing. That way, in a read-only buffer, point
(defun kill-word (arg)
"Kill characters forward until encountering the end of a word.
With argument, do this that many times."
- (interactive "*p")
+ (interactive "p")
(kill-region (point) (progn (forward-word arg) (point))))
(defun backward-kill-word (arg)
"Kill characters backward until encountering the end of a word.
With argument, do this that many times."
- (interactive "*p")
+ (interactive "p")
(kill-word (- arg)))
(defun current-word (&optional strict)