Emacs @dfn{registers} are compartments where you can save text,
rectangles, positions, and other things for later use. Once you save
text or a rectangle in a register, you can copy it into the buffer
-once or many times; you can move point to a position saved in a
-register once or many times.
+once, or many times; you can move point to a position saved in a
+register once, or many times.
@findex view-register
- Each register has a name, which is a single character. A register can
+ Each register has a name, which consists of a single character.
+A register can
store a piece of text, a rectangle, a position, a window configuration,
or a file name, but only one thing at any given time. Whatever you
store in a register remains there until you store something else in that
@findex jump-to-register
The command @kbd{C-x r j @var{r}} moves point to the position recorded
in register @var{r}. The register is not affected; it continues to
-record the same position. You can jump to the saved position any number
+hold the same position. You can jump to the saved position any number
of times.
If you use @kbd{C-x r j} to go to a saved position, but the buffer it
@kindex C-x r i
@findex copy-to-register
@findex insert-register
- @kbd{C-x r s @var{r}} stores a copy of the text of the region into the
-register named @var{r}. Given a numeric argument, @kbd{C-x r s @var{r}}
-deletes the text from the buffer as well.
+ @kbd{C-x r s @var{r}} stores a copy of the text of the region into
+the register named @var{r}. @kbd{C-u C-x r s @var{r}}, the same
+command with a numeric argument, deletes the text from the buffer as
+well.
@kbd{C-x r i @var{r}} inserts in the buffer the text from register
@var{r}. Normally it leaves point before the text and places the mark