(save-excursion
(goto-char from)
(end-of-line)
- (put-text-property (point) to 'invisible flag))))
+ (outline-discard-overlays (point) to 'outline)
+ (if flag
+ (let ((o (make-overlay (point) to)))
+ (overlay-put o 'invisible flag)
+ (overlay-put o 'outline t))))))
+
+(defun outline-discard-overlays (beg end prop)
+ (if (< end beg)
+ (setq beg (prog1 end (setq end beg))))
+ (save-excursion
+ (goto-char beg)
+ (while (< (point) end)
+ (let ((overlays (overlays-at (point))))
+ (while overlays
+ (let ((o (car overlays)))
+ (if (overlay-get o prop)
+ ;; Either push this overlay outside beg...end
+ ;; or split it to exclude beg...end
+ ;; or delete it entirely (if it is contained in beg...end).
+ (if (< (overlay-start o) beg)
+ (if (> (overlay-end o) end)
+ (let ((o1 (outline-copy-overlay o)))
+ (move-overlay o1 (overlay-start o1) beg)
+ (move-overlay o (overlay-start o) beg)))
+ (if (> (overlay-end o) end)
+ (move-overlay o end (overlay-end o))
+ (delete-overlay o)))))
+ (setq overlays (cdr overlays))))
+ (goto-char (next-overlay-change (point))))))
+
+(defun outline-copy-overlay (o)
+ (let ((o1 (make-overlay (overlay-start o) (overlay-end o)))
+ (props (overlay-properties o)))
+ (while props
+ (overlay-put o1 (car props) (nth 1 props))
+ (setq props (cdr (cdr props))))
+ o1))
\f
(defun hide-entry ()
"Hide the body directly following this heading."