* dispextern.h (struct redisplay_interface): Rename param
to avoid shadowing.
+ * termhooks.h (struct terminal): Likewise.
* insdel.c (make_gap_smaller): Define only if
USE_MMAP_FOR_BUFFERS || REL_ALLOC || DOUG_LEA_MALLOC.
enum scroll_bar_part *part,
Lisp_Object *x,
Lisp_Object *y,
- unsigned long *time);
+ unsigned long *);
/* The window system handling code should set this if the mouse has
moved since the last call to the mouse_position_hook. Calling that
support overlapping frames, so there's no need to raise or lower
anything.
- If RAISE is non-zero, F is brought to the front, before all other
- windows. If RAISE is zero, F is sent to the back, behind all other
+ If RAISE_FLAG is non-zero, F is brought to the front, before all other
+ windows. If RAISE_FLAG is zero, F is sent to the back, behind all other
windows. */
- void (*frame_raise_lower_hook) (struct frame *f, int raise);
+ void (*frame_raise_lower_hook) (struct frame *f, int raise_flag);
/* If the value of the frame parameter changed, whis hook is called.
For example, if going from fullscreen to not fullscreen this hook