src->next_input_byte = buffer;
src->bytes_in_buffer = 2;
- return TRUE;
+ return 1;
}
jpeg_memory_src (&cinfo, SDATA (specified_data),
SBYTES (specified_data));
- fn_jpeg_read_header (&cinfo, TRUE);
+ fn_jpeg_read_header (&cinfo, 1);
/* Customize decompression so that color quantization will be used.
Start decompression. */
- cinfo.quantize_colors = TRUE;
+ cinfo.quantize_colors = 1;
fn_jpeg_start_decompress (&cinfo);
width = img->width = cinfo.output_width;
height = img->height = cinfo.output_height;
bg_color.blue = color.blue;
RGBBackColor (&bg_color);
SetGWorld (old_port, old_gdh);
- SetMovieActive (movie, TRUE);
+ SetMovieActive (movie, 1);
SetMovieGWorld (movie, ximg, NULL);
SampleNumToMediaTime (media, ino + 1, &time, NULL);
SetMovieTimeValue (movie, time);
define_image_type (image_type, init_lib_fn (libraries))
#else
#define CHECK_LIB_AVAILABLE(image_type, init_lib_fn, libraries) \
- define_image_type (image_type, TRUE)
+ define_image_type (image_type, 1)
#endif /* HAVE_NTGUI */
DEFUN ("init-image-library", Finit_image_library, Sinit_image_library, 2, 2, 0,
{
image_types = NULL;
- define_image_type (&xbm_type, TRUE);
- define_image_type (&pbm_type, TRUE);
+ define_image_type (&xbm_type, 1);
+ define_image_type (&pbm_type, 1);
#ifdef MAC_OS
/* Animated gifs use QuickTime Movie Toolbox. So initialize it here. */