(force-mode-line-update)
+ ;; If we ended in the middle of some intangible text,
+ ;; move to the further end of that intangible text.
+ (let ((after (if (eobp) nil
+ (get-text-property (point) 'intangible)))
+ (before (if (bobp) nil
+ (get-text-property (1- (point)) 'intangible))))
+ (when (and before after (eq before after))
+ (if isearch-forward
+ (goto-char (next-single-property-change (point) 'intangible))
+ (goto-char (previous-single-property-change (point) 'intangible)))))
+
(if (and (> (length isearch-string) 0) (not nopush))
;; Update the ring data.
(isearch-update-ring isearch-string isearch-regexp))
;; Check that invisibility runs up to END.
(save-excursion
(goto-char beg)
- (let
- ;; can-be-opened keeps track if we can open some overlays.
- ((can-be-opened (eq search-invisible 'open))
- ;; the list of overlays that could be opened
- (crt-overlays nil))
+ (let (
+ ;; can-be-opened keeps track if we can open some overlays.
+ (can-be-opened (eq search-invisible 'open))
+ ;; the list of overlays that could be opened
+ (crt-overlays nil))
(when (and can-be-opened isearch-hide-immediately)
- (isearch-close-unecessary-overlays beg end))
+ (isearch-close-unecessary-overlays beg end))
;; If the following character is currently invisible,
;; skip all characters with that same `invisible' property value.
;; Do that over and over.