@deffn Command move-to-window-line count
This function moves point with respect to the text currently displayed
in the selected window. It moves point to the beginning of the screen
-line @var{count} screen lines from the top of the window. If
-@var{count} is negative, that specifies a position
-@w{@minus{}@var{count}} lines from the bottom (or the last line of the
-buffer, if the buffer ends above the specified screen position).
+line @var{count} screen lines from the top of the window; zero means
+the topmost line. If @var{count} is negative, that specifies a
+position @w{@minus{}@var{count}} lines from the bottom (or the last
+line of the buffer, if the buffer ends above the specified screen
+position); thus, @var{count} of -1 specifies the last fully visible
+screen line of the window.
If @var{count} is @code{nil}, then point moves to the beginning of the
line in the middle of the window. If the absolute value of @var{count}
In an interactive call, @var{count} is the numeric prefix argument.
-The value returned is the window line number point has moved to, with
-the top line in the window numbered 0.
+The value returned is the screen line number point has moved to,
+relative to the top line of the window.
@end deffn
@vindex move-to-window-group-line-function
bottom_y = line_bottom_y (&it);
bidi_unshelve_cache (itdata, false);
- /* rms: On a non-window display,
- the value of it.vpos at the bottom of the screen
- seems to be 1 larger than window_box_height (w).
- This kludge fixes a bug whereby (move-to-window-line -1)
- when ZV is on the last screen line
- moves to the previous screen line instead of the last one. */
- if (! FRAME_WINDOW_P (XFRAME (w->frame)))
- height++;
-
/* Add in empty lines at the bottom of the window. */
if (bottom_y < height)
{
int uy = FRAME_LINE_HEIGHT (it.f);
it.vpos += (height - bottom_y + uy - 1) / uy;
}
+ else if (bottom_y == height)
+ it.vpos++;
if (old_buffer)
set_buffer_internal (old_buffer);
doc: /* Position point relative to window.
ARG nil means position point at center of window.
Else, ARG specifies vertical position within the window;
-zero means top of window, negative means relative to bottom of window. */)
+zero means top of window, negative means relative to bottom
+of window, -1 meaning the last fully visible display line
+of the window.
+
+Value is the screen line of the window point moved to, counting
+from the top of the window. */)
(Lisp_Object arg)
{
struct window *w = XWINDOW (selected_window);