return chars;
}
-/* Parse unibyte text at STR of LEN bytes as a multibyte text, and
+/* Parse unibyte text at STR of LEN bytes as multibyte text, and
count the numbers of characters and bytes in it. On counting
- bytes, pay attention to that 8-bit characters in the range
- 0x80..0x9F are represented by 2-byte in a multibyte text. */
+ bytes, pay attention to the fact that 8-bit characters in the range
+ 0x80..0x9F are represented by 2 bytes in multibyte text. */
void
parse_str_as_multibyte (str, len, nchars, nbytes)
unsigned char *str;
return;
}
-/* Arrange unibyte text at STR of NBYTES bytes as a multibyte text.
+/* Arrange unibyte text at STR of NBYTES bytes as multibyte text.
It actually converts only 8-bit characters in the range 0x80..0x9F
that don't contruct multibyte characters to multibyte forms. If
NCHARS is nonzero, set *NCHARS to the number of characters in the
return (to - str);
}
-/* Convert unibyte text at STR of NBYTES bytes to a multibyte text
+/* Convert unibyte text at STR of NBYTES bytes to multibyte text
that contains the same single-byte characters. It actually
converts all 8-bit characters to multibyte forms. It is assured
that we can use LEN bytes at STR as a work area and that is
A character set ("charset" hereafter) is a meaningful collection
(i.e. language, culture, functionality, etc) of characters. Emacs
handles multiple charsets at once. Each charset corresponds to one
- of ISO charsets. Emacs identifies a charset by a unique
+ of the ISO charsets. Emacs identifies a charset by a unique
identification number, whereas ISO identifies a charset by a triplet
of DIMENSION, CHARS and FINAL-CHAR. So, hereafter, just saying
"charset" means an identification number (integer value).
- The value range of charset is 0x00, 0x81..0xFE. There are four
+ The value range of charsets is 0x00, 0x81..0xFE. There are four
kinds of charset depending on DIMENSION (1 or 2) and CHARS (94 or
96). For instance, a charset of DIMENSION2_CHARS94 contains 94x94
characters.
Within Emacs Lisp, a charset is treated as a symbol which has a
property `charset'. The property value is a vector containing
- various information about the charset. For readability of C codes,
+ various information about the charset. For readability of C code,
we use the following convention for C variable names:
charset_symbol: Emacs Lisp symbol of a charset
charset_id: Emacs Lisp integer of an identification number of a charset
(range 0x80..0x9E). In addition, a charset of greater than 0xA0
(whose base leading-code is 0x9A..0x9D) is assigned an extended
leading-code (range 0xA0..0xFE). In this case, each base
- leading-code specify the allowable range of extended leading-code as
- shown in the table below. A leading-code is used to represent a
+ leading-code specifies the allowable range of extended leading-code
+ as shown in the table below. A leading-code is used to represent a
character in Emacs' buffer and string.
- We call a charset which has extended leading-code as "private
+ We call a charset which has extended leading-code a "private
charset" because those are mainly for a charset which is not yet
registered by ISO. On the contrary, we call a charset which does
- not have extended leading-code as "official charset".
+ not have extended leading-code an "official charset".
---------------------------------------------------------------------------
charset dimension base leading-code extended leading-code
/*** GENERAL NOTE on CHARACTER REPRESENTATION ***
- At first, the term "character" or "char" is used for a multilingual
- character (of course, including ASCII character), not for a byte in
+ Firstly, the term "character" or "char" is used for a multilingual
+ character (of course, including ASCII characters), not for a byte in
computer memory. We use the term "code" or "byte" for the latter
case.
POSITION-CODE is 0x20..0x7F.
Emacs has two kinds of representation of a character: multi-byte
- form (for buffer and string) and single-word form (for character
- object in Emacs Lisp). The latter is called "character code" here
- after. Both representations encode the information of charset and
- POSITION-CODE but in a different way (for instance, MSB of
+ form (for buffers and strings) and single-word form (for character
+ objects in Emacs Lisp). The latter is called "character code"
+ hereafter. Both representations encode the information of charset
+ and POSITION-CODE but in a different way (for instance, the MSB of
POSITION-CODE is set in multi-byte form).
- For details of multi-byte form, see the section "2. Emacs internal
- format handlers" of `coding.c'.
+ For details of the multi-byte form, see the section "2. Emacs
+ internal format handlers" of `coding.c'.
Emacs uses 19 bits for a character code. The bits are divided into
3 fields: FIELD1(5bits):FIELD2(7bits):FIELD3(7bits).
/* 1 if BYTE is an ASCII character in itself, in multibyte mode. */
#define ASCII_BYTE_P(byte) ((byte) < 0x80)
-/* A char-table containing information of each character set.
+/* A char-table containing information on each character set.
- Unlike ordinary char-tables, this doesn't contain any nested table.
+ Unlike ordinary char-tables, this doesn't contain any nested tables.
Only the top level elements are used. Each element is a vector of
the following information:
CHARSET-ID, BYTES, DIMENSION, CHARS, WIDTH, DIRECTION,
CHARSET-ID (integer) is the identification number of the charset.
- BYTES (integer) is the length of multi-byte form of a character in
- the charset: one of 1, 2, 3, and 4.
+ BYTES (integer) is the length of the multi-byte form of a character
+ in the charset: one of 1, 2, 3, and 4.
DIMENSION (integer) is the number of bytes to represent a character: 1 or 2.
charset.
LEADING-CODE-EXT (integer) is the extended leading-code for the
- charset. All charsets of less than 0xA0 has the value 0.
+ charset. All charsets of less than 0xA0 have the value 0.
ISO-FINAL-CHAR (character) is the final character of the
corresponding ISO 2022 charset. It is -1 for such a character
REVERSE-CHARSET (integer) is the charset which differs only in
LEFT-TO-RIGHT value from the charset. If there's no such a
charset, the value is -1.
-
+
SHORT-NAME (string) is the short name to refer to the charset.
LONG-NAME (string) is the long name to refer to the charset.
DESCRIPTION (string) is the description string of the charset.
PLIST (property list) may contain any type of information a user
- want to put and get by functions `put-charset-property' and
+ wants to put and get by functions `put-charset-property' and
`get-charset-property' respectively. */
extern Lisp_Object Vcharset_table;
: char_bytes (c))
/* The following two macros CHAR_STRING and STRING_CHAR are the main
- entry points to convert between Emacs two types of character
+ entry points to convert between Emacs's two types of character
representations: multi-byte form and single-word form (character
code). */