* lisp/emacs-lisp/timer.el (debounce, debounce-reduce): Revert macro addition.
https://lists.gnu.org/archive/html/emacs-devel/2019-11/msg01133.html
* lisp/image.el (image-increase-size, image-decrease-size):
Use run-with-idle-timer.
(image--change-size): Rename back from image--change-size-function.
* lisp/image-mode.el (image-mode--setup-mode): Remove hooks
window-size-change-functions and window-selection-change-functions (bug#32672)
(image-fit-to-window): Rename from image--window-change-function.
(image--window-state-change): Rename from image--window-change.
Use run-with-idle-timer.
filled out), and 'encoded-time-set-defaults' (which fills in nil
elements as if it's midnight January 1st, 1970) have been added.
-** New macros 'debounce' and 'debounce-reduce' postpone function call
-until after specified time have elapsed since the last time it was invoked.
-This improves performance of processing events occurring rapidly
-in quick succession.
-
** 'define-minor-mode' automatically documents the meaning of ARG.
+++
If the user does not answer after SECONDS seconds, return DEFAULT-VALUE."
(with-timeout (seconds default-value)
(y-or-n-p prompt)))
-
-(defmacro debounce (secs function)
- "Call FUNCTION after SECS seconds have elapsed.
-Postpone FUNCTION call until after SECS seconds have elapsed since the
-last time it was invoked. On consecutive calls within the interval of
-SECS seconds, cancel all previous calls that occur rapidly in quick succession,
-and execute only the last call. This improves performance of event processing."
- (declare (indent 1) (debug t))
- (let ((timer-sym (make-symbol "timer")))
- `(let (,timer-sym)
- (lambda (&rest args)
- (when (timerp ,timer-sym)
- (cancel-timer ,timer-sym))
- (setq ,timer-sym
- (run-with-timer
- ,secs nil (lambda ()
- (apply ,function args))))))))
-
-(defmacro debounce-reduce (secs initial-state state-function function)
- "Call FUNCTION after SECS seconds have elapsed.
-Postpone FUNCTION call until after SECS seconds have elapsed since the
-last time it was invoked. On consecutive calls within the interval of
-SECS seconds, cancel all previous calls that occur rapidly in quick succession,
-and execute only the last call. This improves performance of event processing.
-
-STATE-FUNCTION can be used to accumulate the state on consecutive calls
-starting with the value of INITIAL-STATE, and then execute the last call
-with the collected state value."
- (declare (indent 1) (debug t))
- (let ((timer-sym (make-symbol "timer"))
- (state-sym (make-symbol "state")))
- `(let (,timer-sym (,state-sym ,initial-state))
- (lambda (&rest args)
- (setq ,state-sym (apply ,state-function ,state-sym args))
- (when (timerp ,timer-sym)
- (cancel-timer ,timer-sym))
- (setq ,timer-sym
- (run-with-timer
- ,secs nil (lambda ()
- (apply ,function (if (listp ,state-sym)
- ,state-sym
- (list ,state-sym)))
- (setq ,state-sym ,initial-state))))))))
-
\f
(defconst timer-duration-words
(list (cons "microsec" 0.000001)
(add-hook 'change-major-mode-hook #'image-toggle-display-text nil t)
(add-hook 'after-revert-hook #'image-after-revert-hook nil t)
- (add-hook 'window-size-change-functions #'image--window-change nil t)
- (add-hook 'window-state-change-functions #'image--window-change nil t)
- (add-hook 'window-selection-change-functions #'image--window-change nil t)
+ (add-hook 'window-state-change-functions #'image--window-state-change nil t)
(run-mode-hooks 'image-mode-hook)
(let ((image (image-get-display-property))
(get-buffer-window-list (current-buffer) 'nomini 'visible))
(image-toggle-display-image)))
-(defvar image--window-change-function
- (debounce 1.0
- (lambda (window)
- (when (window-live-p window)
- (with-current-buffer (window-buffer)
- (when (derived-mode-p 'image-mode)
- (let ((spec (image-get-display-property)))
- (when (eq (car-safe spec) 'image)
- (let* ((image-width (plist-get (cdr spec) :max-width))
- (image-height (plist-get (cdr spec) :max-height))
- (edges (window-inside-pixel-edges window))
- (window-width (- (nth 2 edges) (nth 0 edges)))
- (window-height (- (nth 3 edges) (nth 1 edges))))
- (when (and image-width image-height
- (or (not (= image-width window-width))
- (not (= image-height window-height))))
- (image-toggle-display-image)))))))))))
-
-(defun image--window-change (window)
- (funcall image--window-change-function window))
+(defun image--window-state-change (window)
+ ;; Wait for a bit of idle-time before actually performing the change,
+ ;; so as to batch together sequences of closely consecutive size changes.
+ ;; `image-fit-to-window' just changes one value in a plist. The actual
+ ;; image resizing happens later during redisplay. So if those
+ ;; consecutive calls happen without any redisplay between them,
+ ;; the costly operation of image resizing should happen only once.
+ (run-with-idle-timer 1 nil #'image-fit-to-window window))
+
+(defun image-fit-to-window (window)
+ "Adjust size of image to display it exactly in WINDOW boundaries."
+ (when (window-live-p window)
+ (with-current-buffer (window-buffer)
+ (when (derived-mode-p 'image-mode)
+ (let ((spec (image-get-display-property)))
+ (when (eq (car-safe spec) 'image)
+ (let* ((image-width (plist-get (cdr spec) :max-width))
+ (image-height (plist-get (cdr spec) :max-height))
+ (edges (window-inside-pixel-edges window))
+ (window-width (- (nth 2 edges) (nth 0 edges)))
+ (window-height (- (nth 3 edges) (nth 1 edges))))
+ (when (and image-width image-height
+ (or (not (= image-width window-width))
+ (not (= image-height window-height))))
+ (image-toggle-display-image)))))))))
\f
;;; Animated images
If N is 3, then the image size will be increased by 30%. The
default is 20%."
(interactive "P")
- (funcall image--change-size-function
- (if n
- (1+ (/ (prefix-numeric-value n) 10.0))
- 1.2)))
+ ;; Wait for a bit of idle-time before actually performing the change,
+ ;; so as to batch together sequences of closely consecutive size changes.
+ ;; `image--change-size' just changes one value in a plist. The actual
+ ;; image resizing happens later during redisplay. So if those
+ ;; consecutive calls happen without any redisplay between them,
+ ;; the costly operation of image resizing should happen only once.
+ (run-with-idle-timer 0.3 nil
+ #'image--change-size
+ (if n
+ (1+ (/ (prefix-numeric-value n) 10.0))
+ 1.2)))
(defun image-decrease-size (&optional n)
"Decrease the image size by a factor of N.
If N is 3, then the image size will be decreased by 30%. The
default is 20%."
(interactive "P")
- (funcall image--change-size-function
- (if n
- (- 1 (/ (prefix-numeric-value n) 10.0))
- 0.8)))
+ ;; Wait for a bit of idle-time before actually performing the change,
+ ;; so as to batch together sequences of closely consecutive size changes.
+ ;; `image--change-size' just changes one value in a plist. The actual
+ ;; image resizing happens later during redisplay. So if those
+ ;; consecutive calls happen without any redisplay between them,
+ ;; the costly operation of image resizing should happen only once.
+ (run-with-idle-timer 0.3 nil
+ #'image--change-size
+ (if n
+ (- 1 (/ (prefix-numeric-value n) 10.0))
+ 0.8)))
(defun image-mouse-increase-size (&optional event)
"Increase the image size using the mouse."
(plist-put (cdr image) :type 'imagemagick))
image))
-(defvar image--change-size-function
- (debounce-reduce 0.3 1
- (lambda (state factor)
- (* state factor))
- (lambda (factor)
- (let* ((image (image--get-imagemagick-and-warn))
- (new-image (image--image-without-parameters image))
- (scale (image--current-scaling image new-image)))
- (setcdr image (cdr new-image))
- (plist-put (cdr image) :scale (* scale factor))))))
+(defun image--change-size (factor)
+ (let* ((image (image--get-imagemagick-and-warn))
+ (new-image (image--image-without-parameters image))
+ (scale (image--current-scaling image new-image)))
+ (setcdr image (cdr new-image))
+ (plist-put (cdr image) :scale (* scale factor))))
(defun image--image-without-parameters (image)
(cons (pop image)