{
struct it it;
struct text_pos pt;
- int y0, y1, h;
+ int y0, y1, h, nlines;
SET_TEXT_POS (pt, PT, PT_BYTE);
start_display (&it, w, pt);
y0 = it.current_y;
- /* The amount of pixels we have to move hack is the window
+ /* The amount of pixels we have to move back is the window
height minus what's displayed in the line containing PT,
and the lines below. */
- move_it_by_lines (&it, - XINT (arg) - 1, 1);
+ nlines = - XINT (arg) - 1;
+ move_it_by_lines (&it, nlines, 1);
+
y1 = it.current_y - y0;
h = line_bottom_y (&it) - y1;
+
+ /* If we can't move down NLINES lines because we hit
+ the end of the buffer, count in some empty lines. */
+ if (it.vpos < nlines)
+ y1 += (nlines - it.vpos) * CANON_Y_UNIT (it.f);
+
y0 = it.last_visible_y - y1 - h;
start_display (&it, w, pt);