/* Where the mouse was last time we reported a mouse event. */
static RECT last_mouse_glyph;
+static FRAME_PTR last_mouse_glyph_frame;
static Lisp_Object last_mouse_press_frame;
int w32_num_mouse_buttons;
frame->mouse_moved = 1;
last_mouse_scroll_bar = Qnil;
note_mouse_highlight (frame, -1, -1);
+ last_mouse_glyph_frame = 0;
return 1;
}
/* Has the mouse moved off the glyph it was on at the last sighting? */
- if (mouse_x < last_mouse_glyph.left
+ if (frame != last_mouse_glyph_frame
+ || mouse_x < last_mouse_glyph.left
|| mouse_x >= last_mouse_glyph.right
|| mouse_y < last_mouse_glyph.top
|| mouse_y >= last_mouse_glyph.bottom)
to keep track of the mouse for help_echo and highlighting at
other times. */
remember_mouse_glyph (frame, mouse_x, mouse_y, &last_mouse_glyph);
+ last_mouse_glyph_frame = frame;
return 1;
}
on it, i.e. into the same rectangles that matrices on
the frame are divided into. */
-#if OLD_REDISPLAY_CODE
- int ignore1, ignore2;
-
- ScreenToClient (FRAME_W32_WINDOW (f1), &pt);
-
- pixel_to_glyph_coords (f1, pt.x, pt.y, &ignore1, &ignore2,
- &last_mouse_glyph,
- FRAME_W32_DISPLAY_INFO (f1)->grabbed
- || insist);
-#else
ScreenToClient (FRAME_W32_WINDOW (f1), &pt);
remember_mouse_glyph (f1, pt.x, pt.y, &last_mouse_glyph);
-#endif
+ last_mouse_glyph_frame = f1;
*bar_window = Qnil;
*part = 0;