of frame F. The face will be used to display character C. Value
is the ID of the face found. If no suitable face is found, realize
a new one. In that case, if C is a multibyte character, BASE_FACE
- is a face for ASCII characters that has the same attributes.
-
- When this function is called from face_for_char (in this case, C is
- a multibyte character), a fontset of a face returned by
- realize_face is not yet set, i.e. FACE_SUITABLE_FOR_CHAR_P (FACE,
- C) is not sutisfied. The fontset is set for this face by
- face_for_char later. */
+ is a face for ASCII characters that has the same attributes. */
INLINE int
lookup_face (f, attr, c, base_face)
#if GLYPH_DEBUG
xassert (face == FACE_FROM_ID (f, face->id));
+
+/* When this function is called from face_for_char (in this case, C is
+ a multibyte character), a fontset of a face returned by
+ realize_face is not yet set, i.e. FACE_SUITABLE_FOR_CHAR_P (FACE,
+ C) is not sutisfied. The fontset is set for this face by
+ face_for_char later. */
#if 0
if (FRAME_WINDOW_P (f))
xassert (FACE_SUITABLE_FOR_CHAR_P (face, c));