/* Structure forward declarations. */
-struct sound_file;
+struct sound;
struct sound_device;
/* The file header of RIFF-WAVE files (*.wav). Files are always in
/* Configure SD accoring to device-dependent parameters. */
void (* configure) P_ ((struct sound_device *device));
- /* Choose a device-dependent format for outputting sound file SF. */
+ /* Choose a device-dependent format for outputting sound S. */
void (* choose_format) P_ ((struct sound_device *sd,
- struct sound_file *sf));
+ struct sound *s));
/* Write NYBTES bytes from BUFFER to device SD. */
void (* write) P_ ((struct sound_device *sd, char *buffer, int nbytes));
/* Interface structure for sound files. */
-struct sound_file
+struct sound
{
/* The type of the file. */
enum sound_type type;
- /* File descriptor of the file. */
+ /* File descriptor of a sound file. */
int fd;
- /* Pointer to sound file header. This contains the first
- MAX_SOUND_HEADER_BYTES read from the file. */
+ /* Pointer to sound file header. This contains header_size bytes
+ read from the start of a sound file. */
char *header;
- /* Play sound file SF on device SD. */
- void (* play) P_ ((struct sound_file *sf, struct sound_device *sd));
+ /* Number of bytes raed from sound file. This is always <=
+ MAX_SOUND_HEADER_BYTES. */
+ int header_size;
+
+ /* Sound data, if a string. */
+ Lisp_Object data;
+
+ /* Play sound file S on device SD. */
+ void (* play) P_ ((struct sound *s, struct sound_device *sd));
};
/* Indices of attributes in a sound attributes vector. */
enum sound_attr
{
SOUND_FILE,
+ SOUND_DATA,
SOUND_DEVICE,
SOUND_VOLUME,
SOUND_ATTR_SENTINEL
/* Symbols. */
-extern Lisp_Object QCfile;
+extern Lisp_Object QCfile, QCdata;
Lisp_Object QCvolume, QCdevice;
Lisp_Object Qsound;
Lisp_Object Qplay_sound_functions;
/* These are set during `play-sound' so that sound_cleanup has
access to them. */
-struct sound_device *sound_device;
-struct sound_file *sound_file;
+struct sound_device *current_sound_device;
+struct sound *current_sound;
/* Function prototypes. */
static void vox_open P_ ((struct sound_device *));
static void vox_configure P_ ((struct sound_device *));
static void vox_close P_ ((struct sound_device *sd));
-static void vox_choose_format P_ ((struct sound_device *, struct sound_file *));
+static void vox_choose_format P_ ((struct sound_device *, struct sound *));
static void vox_init P_ ((struct sound_device *));
static void vox_write P_ ((struct sound_device *, char *, int));
static void sound_perror P_ ((char *));
static int parse_sound P_ ((Lisp_Object, Lisp_Object *));
-static void find_sound_file_type P_ ((struct sound_file *));
+static void find_sound_type P_ ((struct sound *));
static u_int32_t le2hl P_ ((u_int32_t));
static u_int16_t le2hs P_ ((u_int16_t));
static u_int32_t be2hl P_ ((u_int32_t));
-static int wav_init P_ ((struct sound_file *));
-static void wav_play P_ ((struct sound_file *, struct sound_device *));
-static int au_init P_ ((struct sound_file *));
-static void au_play P_ ((struct sound_file *, struct sound_device *));
+static int wav_init P_ ((struct sound *));
+static void wav_play P_ ((struct sound *, struct sound_device *));
+static int au_init P_ ((struct sound *));
+static void au_play P_ ((struct sound *, struct sound_device *));
#if 0 /* Currently not used. */
static u_int16_t be2hs P_ ((u_int16_t));
FILE is the sound file to play. If it isn't an absolute name,
it's searched under `data-directory'.
+ - `:data DATA'
+
+ DATA is a string containing sound data. Either :file or :data
+ may be present, but not both.
+
- `:device DEVICE'
DEVICE is the name of the device to play on, e.g. "/dev/dsp2".
sound = XCDR (sound);
attrs[SOUND_FILE] = Fplist_get (sound, QCfile);
+ attrs[SOUND_DATA] = Fplist_get (sound, QCdata);
attrs[SOUND_DEVICE] = Fplist_get (sound, QCdevice);
attrs[SOUND_VOLUME] = Fplist_get (sound, QCvolume);
- /* File name must be specified. */
- if (!STRINGP (attrs[SOUND_FILE]))
+ /* File name or data must be specified. */
+ if (!STRINGP (attrs[SOUND_FILE])
+ && !STRINGP (attrs[SOUND_DATA]))
return 0;
/* Volume must be in the range 0..100 or unspecified. */
/* Find out the type of the sound file whose file descriptor is FD.
- SF is the sound file structure to fill in. */
+ S is the sound file structure to fill in. */
static void
-find_sound_file_type (sf)
- struct sound_file *sf;
+find_sound_type (s)
+ struct sound *s;
{
- if (!wav_init (sf)
- && !au_init (sf))
- error ("Unknown sound file format");
+ if (!wav_init (s) && !au_init (s))
+ error ("Unknown sound format");
}
sound_cleanup (arg)
Lisp_Object arg;
{
- if (sound_device)
+ if (current_sound_device)
{
- sound_device->close (sound_device);
- if (sound_file->fd > 0)
- emacs_close (sound_file->fd);
+ current_sound_device->close (current_sound_device);
+ if (current_sound->fd > 0)
+ emacs_close (current_sound->fd);
}
}
Lisp_Object attrs[SOUND_ATTR_SENTINEL];
Lisp_Object file;
struct gcpro gcpro1, gcpro2;
- int nbytes;
struct sound_device sd;
- struct sound_file sf;
+ struct sound s;
Lisp_Object args[2];
int count = specpdl_ptr - specpdl;
file = Qnil;
GCPRO2 (sound, file);
bzero (&sd, sizeof sd);
- bzero (&sf, sizeof sf);
- sf.header = (char *) alloca (MAX_SOUND_HEADER_BYTES);
-
- sound_device = &sd;
- sound_file = &sf;
+ bzero (&s, sizeof s);
+ current_sound_device = &sd;
+ current_sound = &s;
record_unwind_protect (sound_cleanup, Qnil);
+ s.header = (char *) alloca (MAX_SOUND_HEADER_BYTES);
/* Parse the sound specification. Give up if it is invalid. */
if (!parse_sound (sound, attrs))
+ error ("Invalid sound specification");
+
+ if (STRINGP (attrs[SOUND_FILE]))
{
- UNGCPRO;
- error ("Invalid sound specification");
+ /* Open the sound file. */
+ s.fd = openp (Fcons (Vdata_directory, Qnil),
+ attrs[SOUND_FILE], "", &file, 0);
+ if (s.fd < 0)
+ sound_perror ("Open sound file");
+
+ /* Read the first bytes from the file. */
+ s.header_size = emacs_read (s.fd, s.header, MAX_SOUND_HEADER_BYTES);
+ if (s.header_size < 0)
+ sound_perror ("Reading sound file header");
+ }
+ else
+ {
+ s.data = attrs[SOUND_DATA];
+ bcopy (XSTRING (s.data)->data, s.header,
+ min (MAX_SOUND_HEADER_BYTES, STRING_BYTES (XSTRING (s.data))));
}
- /* Open the sound file. */
- sf.fd = openp (Fcons (Vdata_directory, Qnil),
- attrs[SOUND_FILE], "", &file, 0);
- if (sf.fd < 0)
- sound_perror ("Open sound file");
-
- /* Read the first bytes from the file. */
- nbytes = emacs_read (sf.fd, sf.header, MAX_SOUND_HEADER_BYTES);
- if (nbytes < 0)
- sound_perror ("Reading sound file header");
-
- /* Find out the type of sound file. Give up if we can't tell. */
- find_sound_file_type (&sf);
+ /* Find out the type of sound. Give up if we can't tell. */
+ find_sound_type (&s);
/* Set up a device. */
if (STRINGP (attrs[SOUND_DEVICE]))
sd.file = (char *) alloca (len + 1);
strcpy (sd.file, XSTRING (attrs[SOUND_DEVICE])->data);
}
+
if (INTEGERP (attrs[SOUND_VOLUME]))
sd.volume = XFASTINT (attrs[SOUND_VOLUME]);
else if (FLOATP (attrs[SOUND_VOLUME]))
args[1] = sound;
Frun_hook_with_args (make_number (2), args);
+ /* There is only one type of device we currently support, the VOX
+ sound driver. Set up the device interface functions for that
+ device. */
vox_init (&sd);
+
+ /* Open the device. */
sd.open (&sd);
- sf.play (&sf, &sd);
- emacs_close (sf.fd);
- sf.fd = -1;
+ /* Play the sound. */
+ s.play (&s, &sd);
+
+ /* Close the input file, if any. */
+ if (!STRINGP (s.data))
+ {
+ emacs_close (s.fd);
+ s.fd = -1;
+ }
+
+ /* Close the device. */
sd.close (&sd);
- sound_device = NULL;
- sound_file = NULL;
+
+ /* Clean up. */
+ current_sound_device = NULL;
+ current_sound = NULL;
UNGCPRO;
unbind_to (count, Qnil);
return Qnil;
RIFF-WAVE (*.wav)
***********************************************************************/
-/* Try to initialize sound file SF from SF->header. SF->header
+/* Try to initialize sound file S from S->header. S->header
contains the first MAX_SOUND_HEADER_BYTES number of bytes from the
sound file. If the file is a WAV-format file, set up interface
- functions in SF and convert header fields to host byte-order.
+ functions in S and convert header fields to host byte-order.
Value is non-zero if the file is a WAV file. */
static int
-wav_init (sf)
- struct sound_file *sf;
+wav_init (s)
+ struct sound *s;
{
- struct wav_header *header = (struct wav_header *) sf->header;
-
- if (bcmp (sf->header, "RIFF", 4) != 0)
+ struct wav_header *header = (struct wav_header *) s->header;
+
+ if (s->header_size < sizeof *header
+ || bcmp (s->header, "RIFF", 4) != 0)
return 0;
/* WAV files are in little-endian order. Convert the header
header->data_length = le2hl (header->data_length);
/* Set up the interface functions for WAV. */
- sf->type = RIFF;
- sf->play = wav_play;
+ s->type = RIFF;
+ s->play = wav_play;
return 1;
}
-/* Play RIFF-WAVE audio file SF on sound device SD. */
+/* Play RIFF-WAVE audio file S on sound device SD. */
static void
-wav_play (sf, sd)
- struct sound_file *sf;
+wav_play (s, sd)
+ struct sound *s;
struct sound_device *sd;
{
- struct wav_header *header = (struct wav_header *) sf->header;
- char *buffer;
- int nbytes;
- int blksize = 2048;
+ struct wav_header *header = (struct wav_header *) s->header;
/* Let the device choose a suitable device-dependent format
for the file. */
- sd->choose_format (sd, sf);
+ sd->choose_format (sd, s);
/* Configure the device. */
sd->sample_size = header->sample_size;
actually more complex. This simple scheme worked with all WAV
files I found so far. If someone feels inclined to implement the
whole RIFF-WAVE spec, please do. */
- buffer = (char *) alloca (blksize);
- lseek (sf->fd, sizeof *header, SEEK_SET);
+ if (STRINGP (s->data))
+ sd->write (sd, XSTRING (s->data)->data + sizeof *header,
+ STRING_BYTES (XSTRING (s->data)) - sizeof *header);
+ else
+ {
+ char *buffer;
+ int nbytes;
+ int blksize = 2048;
+
+ buffer = (char *) alloca (blksize);
+ lseek (s->fd, sizeof *header, SEEK_SET);
- while ((nbytes = emacs_read (sf->fd, buffer, blksize)) > 0)
- sd->write (sd, buffer, nbytes);
+ while ((nbytes = emacs_read (s->fd, buffer, blksize)) > 0)
+ sd->write (sd, buffer, nbytes);
- if (nbytes < 0)
- sound_perror ("Reading sound file");
+ if (nbytes < 0)
+ sound_perror ("Reading sound file");
+ }
}
};
-/* Try to initialize sound file SF from SF->header. SF->header
+/* Try to initialize sound file S from S->header. S->header
contains the first MAX_SOUND_HEADER_BYTES number of bytes from the
sound file. If the file is a AU-format file, set up interface
- functions in SF and convert header fields to host byte-order.
+ functions in S and convert header fields to host byte-order.
Value is non-zero if the file is an AU file. */
static int
-au_init (sf)
- struct sound_file *sf;
+au_init (s)
+ struct sound *s;
{
- struct au_header *header = (struct au_header *) sf->header;
+ struct au_header *header = (struct au_header *) s->header;
- if (bcmp (sf->header, ".snd", 4) != 0)
+ if (s->header_size < sizeof *header
+ || bcmp (s->header, ".snd", 4) != 0)
return 0;
header->magic_number = be2hl (header->magic_number);
header->channels = be2hl (header->channels);
/* Set up the interface functions for AU. */
- sf->type = SUN_AUDIO;
- sf->play = au_play;
+ s->type = SUN_AUDIO;
+ s->play = au_play;
return 1;
}
-/* Play Sun audio file SF on sound device SD. */
+/* Play Sun audio file S on sound device SD. */
static void
-au_play (sf, sd)
- struct sound_file *sf;
+au_play (s, sd)
+ struct sound *s;
struct sound_device *sd;
{
- struct au_header *header = (struct au_header *) sf->header;
- int blksize = 2048;
- char *buffer;
- int nbytes;
+ struct au_header *header = (struct au_header *) s->header;
sd->sample_size = 0;
sd->sample_rate = header->sample_rate;
sd->bps = 0;
sd->channels = header->channels;
- sd->choose_format (sd, sf);
+ sd->choose_format (sd, s);
sd->configure (sd);
+
+ if (STRINGP (s->data))
+ sd->write (sd, XSTRING (s->data)->data + header->data_offset,
+ STRING_BYTES (XSTRING (s->data)) - header->data_offset);
+ else
+ {
+ int blksize = 2048;
+ char *buffer;
+ int nbytes;
- /* Seek */
- lseek (sf->fd, header->data_offset, SEEK_SET);
+ /* Seek */
+ lseek (s->fd, header->data_offset, SEEK_SET);
- /* Copy sound data to the device. */
- buffer = (char *) alloca (blksize);
- while ((nbytes = emacs_read (sf->fd, buffer, blksize)) > 0)
- sd->write (sd, buffer, nbytes);
-
- if (nbytes < 0)
- sound_perror ("Reading sound file");
+ /* Copy sound data to the device. */
+ buffer = (char *) alloca (blksize);
+ while ((nbytes = emacs_read (s->fd, buffer, blksize)) > 0)
+ sd->write (sd, buffer, nbytes);
+
+ if (nbytes < 0)
+ sound_perror ("Reading sound file");
+ }
}
}
-/* Choose device-dependent format for device SD from sound file SF. */
+/* Choose device-dependent format for device SD from sound file S. */
static void
-vox_choose_format (sd, sf)
+vox_choose_format (sd, s)
struct sound_device *sd;
- struct sound_file *sf;
+ struct sound *s;
{
- if (sf->type == RIFF)
+ if (s->type == RIFF)
{
- struct wav_header *h = (struct wav_header *) sf->header;
+ struct wav_header *h = (struct wav_header *) s->header;
if (h->precision == 8)
sd->format = AFMT_U8;
else if (h->precision == 16)
else
error ("Unsupported WAV file format");
}
- else if (sf->type == SUN_AUDIO)
+ else if (s->type == SUN_AUDIO)
{
- struct au_header *header = (struct au_header *) sf->header;
+ struct au_header *header = (struct au_header *) s->header;
switch (header->encoding)
{
case AU_ENCODING_ULAW_8: