left = row->left_user_fringe_bitmap;
left_face_id = row->left_user_fringe_face_id;
}
+ else if (row->truncated_on_left_p)
+ left = LEFT_TRUNCATION_BITMAP;
else if (row->indicate_bob_p && EQ (boundary_top, Qleft))
left = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
? LEFT_BRACKET_BITMAP : TOP_LEFT_ANGLE_BITMAP);
else if (row->indicate_eob_p && EQ (boundary_bot, Qleft))
left = BOTTOM_LEFT_ANGLE_BITMAP;
- else if (row->truncated_on_left_p)
- left = LEFT_TRUNCATION_BITMAP;
else if (MATRIX_ROW_CONTINUATION_LINE_P (row))
left = CONTINUATION_LINE_BITMAP;
else if (row->indicate_empty_line_p && EQ (empty_pos, Qleft))
right = row->right_user_fringe_bitmap;
right_face_id = row->right_user_fringe_face_id;
}
+ else if (row->truncated_on_right_p)
+ right = RIGHT_TRUNCATION_BITMAP;
else if (row->indicate_bob_p && EQ (boundary_top, Qright))
right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
? RIGHT_BRACKET_BITMAP : TOP_RIGHT_ANGLE_BITMAP);
else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
right = BOTTOM_RIGHT_ANGLE_BITMAP;
- else if (row->truncated_on_right_p)
- right = RIGHT_TRUNCATION_BITMAP;
else if (row->continued_p)
right = CONTINUED_LINE_BITMAP;
else if (row->indicate_top_line_p && EQ (arrow_top, Qright))