@item :file @var{file}
This says to load the image from file @var{file}. If @var{file} is
-not an absolute file name, it is expanded relative to the
-@file{images} subdirectory of @code{data-directory}, and failing that,
-relative to the directories listed by @code{x-bitmap-file-path}
-(@pxref{Face Attributes}).
+not an absolute file name, it is expanded relative to each of the
+directories mentioned by @code{image-load-path} (@pxref{Defining
+Images}).
@item :data @var{data}
This specifies the raw image data. Each image descriptor must have
This function creates and returns an image descriptor which uses the
data in @var{file-or-data}. @var{file-or-data} can be a file name or
a string containing the image data; @var{data-p} should be @code{nil}
-for the former case, non-@code{nil} for the latter case.
+for the former case, non-@code{nil} for the latter case. If
+@var{file-or-data} is a relative file name, the function will search
+for it in directories mentioned in @code{image-load-path}.
The optional argument @var{type} is a symbol specifying the image type.
If @var{type} is omitted or @code{nil}, @code{create-image} tries to
;;;###autoload
(defun create-image (file-or-data &optional type data-p &rest props)
- "Create an image.
-FILE-OR-DATA is an image file name or image data.
+ "Create an image from FILE-OR-DATA.
+FILE-OR-DATA is an image file name or image data. If it is a relative
+file name, the function will look for it along `image-load-path'.
Optional TYPE is a symbol describing the image type. If TYPE is omitted
or nil, try to determine the image type from its first few bytes