insert_string ("??\n");
}
+/* describe_map puts all the usable elements of a sparse keymap
+ into an array of `struct describe_map_elt',
+ then sorts them by the events. */
+
+struct describe_map_elt { Lisp_Object event; Lisp_Object definition; int shadowed; };
+
+/* qsort comparison function for sorting `struct describe_map_elt' by
+ the event field. */
+
+static int
+describe_map_compare (aa, bb)
+ const void *aa, *bb;
+{
+ const struct describe_map_elt *a = aa, *b = bb;
+ if (INTEGERP (a->event) && INTEGERP (b->event))
+ return ((XINT (a->event) > XINT (b->event))
+ - (XINT (a->event) < XINT (b->event)));
+ if (!INTEGERP (a->event) && INTEGERP (b->event))
+ return 1;
+ if (INTEGERP (a->event) && !INTEGERP (b->event))
+ return -1;
+ if (SYMBOLP (a->event) && SYMBOLP (b->event))
+ return (Fstring_lessp (a->event, b->event) ? -1
+ : Fstring_lessp (b->event, a->event) ? 1
+ : 0);
+ return 0;
+}
+
/* Describe the contents of map MAP, assuming that this map itself is
reached by the sequence of prefix keys PREFIX (a string or vector).
PARTIAL, SHADOW, NOMENU are as in `describe_map_tree' above. */
int first = 1;
struct gcpro gcpro1, gcpro2, gcpro3;
+ /* These accumulate the values from sparse keymap bindings,
+ so we can sort them and handle them in order. */
+ int length_needed = 0;
+ struct describe_map_elt *vect;
+ int slots_used = 0;
+ int i;
+
suppress = Qnil;
if (partial)
kludge = Fmake_vector (make_number (1), Qnil);
definition = Qnil;
+ for (tail = map; CONSP (tail); tail = XCDR (tail))
+ length_needed++;
+
+ vect = ((struct describe_map_elt *)
+ alloca (sizeof (struct describe_map_elt) * length_needed));
+
GCPRO3 (prefix, definition, kludge);
for (tail = map; CONSP (tail); tail = XCDR (tail))
else if (CONSP (XCAR (tail)))
{
int this_shadowed = 0;
+
event = XCAR (XCAR (tail));
/* Ignore bindings whose "prefix" are not really valid events.
tem = Flookup_key (map, kludge, Qt);
if (!EQ (tem, definition)) continue;
- if (first)
- {
- previous_description_column = 0;
- insert ("\n", 1);
- first = 0;
- }
-
- /* THIS gets the string to describe the character EVENT. */
- insert1 (Fkey_description (kludge, prefix));
-
- /* Print a description of the definition of this character.
- elt_describer will take care of spacing out far enough
- for alignment purposes. */
- (*elt_describer) (definition, Qnil);
-
- if (this_shadowed)
- {
- SET_PT (PT - 1);
- insert_string (" (binding currently shadowed)");
- SET_PT (PT + 1);
- }
+ vect[slots_used].event = event;
+ vect[slots_used].definition = definition;
+ vect[slots_used].shadowed = this_shadowed;
+ slots_used++;
}
else if (EQ (XCAR (tail), Qkeymap))
{
}
}
+ /* If we found some sparse map events, sort them. */
+
+ qsort (vect, slots_used, sizeof (struct describe_map_elt),
+ describe_map_compare);
+
+ /* Now output them in sorted order. */
+
+ for (i = 0; i < slots_used; i++)
+ {
+ Lisp_Object start, end;
+
+ if (first)
+ {
+ previous_description_column = 0;
+ insert ("\n", 1);
+ first = 0;
+ }
+
+ ASET (kludge, 0, vect[i].event);
+ start = vect[i].event;
+ end = start;
+
+ definition = vect[i].definition;
+
+ /* Find consecutive chars that are identically defined. */
+ if (INTEGERP (vect[i].event))
+ {
+ while (i + 1 < slots_used
+ && XINT (vect[i + 1].event) == XINT (vect[i].event) + 1
+ && !NILP (Fequal (vect[i + 1].definition, definition))
+ && vect[i].shadowed == vect[i + 1].shadowed)
+ i++;
+ end = vect[i].event;
+ }
+
+ /* Now START .. END is the range to describe next. */
+
+ /* Insert the string to describe the event START. */
+ insert1 (Fkey_description (kludge, prefix));
+
+ if (!EQ (start, end))
+ {
+ insert (" .. ", 4);
+
+ ASET (kludge, 0, end);
+ /* Insert the string to describe the character END. */
+ insert1 (Fkey_description (kludge, prefix));
+ }
+
+ /* Print a description of the definition of this character.
+ elt_describer will take care of spacing out far enough
+ for alignment purposes. */
+ (*elt_describer) (vect[i].definition, Qnil);
+
+ if (vect[i].shadowed)
+ {
+ SET_PT (PT - 1);
+ insert_string (" (binding currently shadowed)");
+ SET_PT (PT + 1);
+ }
+ }
+
UNGCPRO;
}