environments!) should have different values. Moreover, switching to a
non-Emacs window with the same language environment, and using (dead)keys
there would change the value stored in the kernel, but not this value. */
-static int after_deadkey = 0;
+/* A layout may emit deadkey=0. It looks like this would reset the state
+ of the kernel's finite automaton (equivalent to emiting 0-length string,
+ which is otherwise impossible in the dead-key map of a layout).
+ Be ready to treat the case when this delivers WM_(SYS)DEADCHAR. */
+static int after_deadkey = -1;
int
deliver_wm_chars (int do_translate, HWND hwnd, UINT msg, UINT wParam,
points to a keypress.
(However, the "old style" TranslateMessage() would deliver at most 16 of
them.) Be on a safe side, and prepare to treat many more. */
- int ctrl_cnt, buf[1024], count, is_dead, after_dead = (after_deadkey != -1);
+ int ctrl_cnt, buf[1024], count, is_dead, after_dead = (after_deadkey > 0);
/* Since the keypress processing logic of Windows has a lot of state, it
is important to call TranslateMessage() for every keyup/keydown, AND