reserve for the left marginal area. Optional third arg RIGHT-WIDTH
does the same for the right marginal area. A nil width parameter
means no margin. */)
- (window, left, right)
- Lisp_Object window, left, right;
+ (window, left_width, right_width)
+ Lisp_Object window, left_width, right_width;
{
struct window *w = decode_window (window);
/* Translate negative or zero widths to nil.
Margins that are too wide have to be checked elsewhere. */
- if (!NILP (left))
+ if (!NILP (left_width))
{
- CHECK_NUMBER (left);
- if (XINT (left) <= 0)
- left = Qnil;
+ CHECK_NUMBER (left_width);
+ if (XINT (left_width) <= 0)
+ left_width = Qnil;
}
- if (!NILP (right))
+ if (!NILP (right_width))
{
- CHECK_NUMBER (right);
- if (XINT (right) <= 0)
- right = Qnil;
+ CHECK_NUMBER (right_width);
+ if (XINT (right_width) <= 0)
+ right_width = Qnil;
}
- if (!EQ (w->left_margin_cols, left)
- || !EQ (w->right_margin_cols, right))
+ if (!EQ (w->left_margin_cols, left_width)
+ || !EQ (w->right_margin_cols, right_width))
{
- w->left_margin_cols = left;
- w->right_margin_cols = right;
+ w->left_margin_cols = left_width;
+ w->right_margin_cols = right_width;
adjust_window_margins (w);
If optional fourth arg OUTSIDE-MARGINS is non-nil, draw the fringes
outside of the display margins. By default, fringes are drawn between
display marginal areas and the text area. */)
- (window, left, right, outside_margins)
- Lisp_Object window, left, right, outside_margins;
+ (window, left_width, right_width, outside_margins)
+ Lisp_Object window, left_width, right_width, outside_margins;
{
struct window *w = decode_window (window);
- if (!NILP (left))
- CHECK_NATNUM (left);
- if (!NILP (right))
- CHECK_NATNUM (right);
+ if (!NILP (left_width))
+ CHECK_NATNUM (left_width);
+ if (!NILP (right_width))
+ CHECK_NATNUM (right_width);
- if (!EQ (w->left_fringe_width, left)
- || !EQ (w->right_fringe_width, right)
+ if (!EQ (w->left_fringe_width, left_width)
+ || !EQ (w->right_fringe_width, right_width)
|| !EQ (w->fringes_outside_margins, outside_margins))
{
- w->left_fringe_width = left;
- w->right_fringe_width = right;
+ w->left_fringe_width = left_width;
+ w->right_fringe_width = right_width;
w->fringes_outside_margins = outside_margins;
adjust_window_margins (w);