* src/lisp.h (struct handler): Remove unused 'bytecode_offset' field,
which was added at some point while prototyping.
* src/bytecode.c (UPDATE_OFFSET): Subtract 1, so the offset is accurate.
/* Update the thread's bytecode offset, just before NEXT. */
-#define UPDATE_OFFSET (backtrace_byte_offset = pc - bytestr_data)
+#define UPDATE_OFFSET (backtrace_byte_offset = pc - bytestr_data - 1)
DEFUN ("byte-code", Fbyte_code, Sbyte_code, 3, 3, 0,
doc: /* Function used internally in byte-compiled code.
redisplay, which necessarily leads to display problems. */
specbind (Qinhibit_eval_during_redisplay, Qt);
#endif
+
val = apply1 (Vdebugger, arg);
+
/* Interrupting redisplay and resuming it later is not safe under
all circumstances. So, when the debugger returns, abort the
interrupted redisplay by going back to the top-level. */
enum nonlocal_exit nonlocal_exit;
Lisp_Object val;
- /* The bytecode offset where the error occurred. */
- int bytecode_offset;
-
struct handler *next;
struct handler *nextfree;