face->stipple = load_pixmap (f, Vface_default_stipple,
&face->pixmap_w, &face->pixmap_h);
}
- else
- face->background = load_color (f, face, bg, LFACE_BACKGROUND_INDEX);
+ face->background = load_color (f, face, bg, LFACE_BACKGROUND_INDEX);
face->foreground = load_color (f, face, fg, LFACE_FOREGROUND_INDEX);
}
BLOCK_INPUT;
if (face->stipple)
{
- xgcv.fill_style = FillStippled;
+ xgcv.fill_style = FillOpaqueStippled;
xgcv.stipple = x_bitmap_pixmap (f, face->stipple);
mask |= GCFillStyle | GCStipple;
}