struct frame *f = XFRAME (WINDOW_FRAME (w));
HDC hdc;
RECT rect;
- int h;
+ int left, top, h;
struct glyph *cursor_glyph;
HBRUSH hb = CreateSolidBrush (f->output_data.w32->cursor_pixel);
return;
/* Compute frame-relative coordinates for phys cursor. */
- get_phys_cursor_geometry (w, row, cursor_glyph, &rect.left, &rect.top, &h);
+ get_phys_cursor_geometry (w, row, cursor_glyph, &left, &top, &h);
+ rect.left = left;
+ rect.top = top;
rect.bottom = rect.top + h;
rect.right = rect.left + w->phys_cursor_width;