judge_scroll_bars_hook (f);
/* If fonts changed, display again. */
+ /* ??? rms: I suspect it is a mistake to jump all the way
+ back to retry here. It should just retry this frame. */
if (fonts_changed_p)
goto retry;
/* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
- selected_window is redisplayed. */
+ selected_window is redisplayed.
+
+ We can return without actually redisplaying the window if
+ fonts_changed_p is nonzero. In that case, redisplay_internal will
+ retry. */
static void
redisplay_window (window, just_this_one_p)
if (!NILP (w->force_start)
|| w->frozen_window_start_p)
{
+ /* We set this later on if we have to adjust point. */
+ int new_vpos = -1;
+
w->force_start = Qnil;
w->vscroll = 0;
w->window_end_valid = Qnil;
{
w->force_start = Qt;
clear_glyph_matrix (w->desired_matrix);
- goto finish_scroll_bars;
+ goto need_larger_matrices;
}
if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
/* If point does not appear, try to move point so it does
appear. The desired matrix has been built above, so we
can use it here. */
- int window_height;
+ new_vpos = window_box_height (w) / 2;
+ }
+
+ if (!make_cursor_line_fully_visible (w))
+ {
+ /* Point does appear, but on a line partly visible at end of window.
+ Move it back to a fully-visible line. */
+ new_vpos = window_box_height (w);
+ }
+
+ /* If we need to move point for either of the above reasons,
+ now actually do it. */
+ if (new_vpos >= 0)
+ {
struct glyph_row *row;
- window_height = window_box_height (w) / 2;
row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
- while (MATRIX_ROW_BOTTOM_Y (row) < window_height)
+ while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
++row;
TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
}
}
- if (!make_cursor_line_fully_visible (w))
- {
- /* CVS rev. 1.761 had changed this to ``goto try_to_scroll''.
-
- The intention of the fix -- AFAIU -- was to ensure that
- the cursor didn't end up on a partially visible last (or
- first?) line when scrolling.
-
-
- But that change causes havoc when scrolling backwards and
- a partially visible first (or last?) line is present when
- we reach the top of the buffer. In effect, the text
- already in the window is repeated (each line is appended
- to the same or another lines in the window)...
-
- I changed it back to ``goto need_larger_matrices'' which
- in effect mean that we don't go through `try_scrolling'
- when the cursor is already at the first line of the buffer,
- and there is really only a few pixels [rather than lines]
- to scroll backwards. I guess move_it_by_lines etc. really
- isn't the right device for doing that, ref. the code in
- make_cursor_line_fully_visible which was also disabled by
- CVS rev. 1.761.
-
- But how do we know that we are already on the top line of
- the window showing the first line in the buffer, so that
- scrolling really wont help here?
-
- I cannot find a simple fix for this (I tried various
- approaches), but I prefer to an occasional partial line
- rather than the visual messup, so I reverted this part of
- the fix.
-
- Someone will need to look into this when time allows.
-
- -- 2002-08-22, Kim F. Storm */
-
- goto need_larger_matrices;
- }
#if GLYPH_DEBUG
debug_method_add (w, "forced window start");
#endif
case CURSOR_MOVEMENT_SUCCESS:
goto done;
+#if 0 /* try_cursor_movement never returns this value. */
case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
goto need_larger_matrices;
+#endif
case CURSOR_MOVEMENT_MUST_SCROLL:
goto try_to_scroll;
#endif
}
+ /* We go to this label, with fonts_changed_p nonzero,
+ if it is necessary to try again using larger glyph matrices.
+ We have to redeem the scroll bar even in this case,
+ because the loop in redisplay_internal expects that. */
need_larger_matrices:
;
finish_scroll_bars: