#define _USE_LFN 0
#endif
+#ifndef _dos_ds
+#define _dos_ds _go32_info_block.selector_for_linear_memory
+#endif
+
#if __DJGPP__ > 1
#include <signal.h>
#ifndef HAVE_X_WINDOWS
+static int blink_bit = -1; /* the state of the blink bit at startup */
+
/* Enable bright background colors. */
static void
bright_bg (void)
{
union REGS regs;
+ /* Remember the original state of the blink/bright-background bit.
+ It is stored at 0040:0065h in the BIOS data area. */
+ if (blink_bit == -1)
+ blink_bit = (_farpeekb (_dos_ds, 0x465) & 0x20) == 0x20;
+
regs.h.bl = 0;
regs.x.ax = 0x1003;
int86 (0x10, ®s, ®s);
}
+/* Disable bright background colors (and enable blinking) if we found
+ the video system in that state at startup. */
+static void
+maybe_enable_blinking (void)
+{
+ if (blink_bit == 1)
+ {
+ union REGS regs;
+
+ regs.h.bl = 1;
+ regs.x.ax = 0x1003;
+ int86 (0x10, ®s, ®s);
+ }
+}
+
/* Set the screen dimensions so that it can show no less than
ROWS x COLS frame. */
return;
mouse_off ();
+
+ /* Leave the video system in the same state as we found it,
+ as far as the blink/bright-background bit is concerned. */
+ maybe_enable_blinking ();
/* We have a situation here.
We cannot just do ScreenUpdate(startup_screen_buffer) because
mouse_init ();
mouse_moveto (x, y);
}
+
+ /* Some programs might change the meaning of the highest bit of the
+ text attribute byte, so we get blinking characters instead of the
+ bright background colors. Restore that. */
+ bright_bg ();
done:
chdir (oldwd);