F is the frame in use for display, and W is a window displaying
the current buffer.
- REGION_BEG, REGION_END delimit the region, so it can be highlighted. */
+ REGION_BEG, REGION_END delimit the region, so it can be highlighted.
+
+ LIMIT is a position not to scan beyond. That is to limit
+ the time this function can take. */
int
-compute_char_face (f, w, pos, region_beg, region_end, endptr)
+compute_char_face (f, w, pos, region_beg, region_end, endptr, limit)
struct frame *f;
struct window *w;
int pos;
int region_beg, region_end;
int *endptr;
+ int limit;
{
struct face face;
Lisp_Object prop, position;
XFASTINT (position) = pos;
prop = Fget_text_property (position, Qface, w->buffer);
{
- Lisp_Object end;
+ Lisp_Object limit1, end;
- end = Fnext_single_property_change (position, Qface, w->buffer);
+ XFASTINT (limit1) = (limit < endpos ? limit : endpos);
+ end = Fnext_single_property_change (position, Qface, w->buffer, limit1);
if (INTEGERP (end))
endpos = XINT (end);
}