Lisp_Object Vexec_path, Vexec_directory, Vexec_suffixes;
Lisp_Object Vdata_directory, Vdoc_directory;
-Lisp_Object Vconfigure_info_directory;
+Lisp_Object Vconfigure_info_directory, Vgame_score_directory;
Lisp_Object Vtemp_file_name_pattern;
Lisp_Object Vshell_file_name;
includes this. */);
Vconfigure_info_directory = build_string (PATH_INFO);
+ DEFVAR_LISP ("game-score-directory", &Vgame_score_directory,
+ doc: /* Directory of score files for games which come with GNU Emacs.
+If this variable is nil, then Emacs is unable to use a shared directory. */);
+#ifdef HAVE_SHARED_GAME_DIR
+ Vgame_score_directory = build_string(HAVE_SHARED_GAME_DIR);
+#else
+ Vgame_score_directory = Qnil;
+#endif
+
DEFVAR_LISP ("temp-file-name-pattern", &Vtemp_file_name_pattern,
doc: /* Pattern for making names for temporary files.
This is used by `call-process-region'. */);