:type 'boolean
:group 'editing-basics)
+(defun line-move-invisible (pos)
+ "Return non-nil if the character after POS is currently invisible."
+ (let ((prop
+ (get-char-property pos 'invisible)))
+ (if (eq buffer-invisibility-spec t)
+ prop
+ (or (memq prop buffer-invisibility-spec)
+ (assq prop buffer-invisibility-spec)))))
+
;; This is the guts of next-line and previous-line.
;; Arg says how many lines to move.
(defun line-move (arg)
(bolp)))
(signal (if (< arg 0)
'beginning-of-buffer
- 'end-of-buffer)
+a 'end-of-buffer)
nil))
;; Move by arg lines, but ignore invisible ones.
(while (> arg 0)
+ ;; If the following character is currently invisible,
+ ;; skip all characters with that same `invisible' property value.
+ (while (and (not (eobp)) (line-move-invisible (point)))
+ (goto-char (next-char-property-change (point))))
+ ;; Now move a line.
(end-of-line)
(and (zerop (vertical-motion 1))
(signal 'end-of-buffer nil))
- ;; If the following character is currently invisible,
- ;; skip all characters with that same `invisible' property value.
- (while (and (not (eobp))
- (let ((prop
- (get-char-property (point) 'invisible)))
- (if (eq buffer-invisibility-spec t)
- prop
- (or (memq prop buffer-invisibility-spec)
- (assq prop buffer-invisibility-spec)))))
- (if (get-text-property (point) 'invisible)
- (goto-char (or (next-single-property-change (point) 'invisible)
- (point-max)))
- (goto-char (next-overlay-change (point)))))
(setq arg (1- arg)))
(while (< arg 0)
(beginning-of-line)
(and (zerop (vertical-motion -1))
(signal 'beginning-of-buffer nil))
- (while (and (not (bobp))
- (let ((prop
- (get-char-property (1- (point)) 'invisible)))
- (if (eq buffer-invisibility-spec t)
- prop
- (or (memq prop buffer-invisibility-spec)
- (assq prop buffer-invisibility-spec)))))
- (if (get-text-property (1- (point)) 'invisible)
- (goto-char (or (previous-single-property-change (point) 'invisible)
- (point-min)))
- (goto-char (previous-overlay-change (point)))))
- (setq arg (1+ arg))))
- (let ((buffer-invisibility-spec nil))
- (move-to-column (or goal-column temporary-goal-column))))
- (setq new (point))
- ;; If we are moving into some intangible text,
- ;; look for following text on the same line which isn't intangible
- ;; and move there.
- (setq line-end (save-excursion (end-of-line) (point)))
- (setq line-beg (save-excursion (beginning-of-line) (point)))
- (let ((after (and (< new (point-max))
- (get-char-property new 'intangible)))
- (before (and (> new (point-min))
- (get-char-property (1- new) 'intangible))))
- (when (and before (eq before after)
- (not (bolp)))
- (goto-char (point-min))
- (let ((inhibit-point-motion-hooks nil))
- (goto-char new))
- (if (<= new line-end)
- (setq new (point)))))
- ;; NEW is where we want to move to.
- ;; LINE-BEG and LINE-END are the beginning and end of the line.
- ;; Move there in just one step, from our starting position,
- ;; with intangibility and point-motion hooks enabled this time.
- (goto-char opoint)
- (setq inhibit-point-motion-hooks nil)
- (goto-char
- (constrain-to-field new opoint nil t 'inhibit-line-move-field-capture))
- ;; If intangibility processing moved us to a different line,
- ;; readjust the horizontal position within the line we ended up at.
- (when (or (< (point) line-beg) (> (point) line-end))
- (setq new (point))
- (setq inhibit-point-motion-hooks t)
- (setq line-end (save-excursion (end-of-line) (point)))
- (beginning-of-line)
- (setq line-beg (point))
- (let ((buffer-invisibility-spec nil))
- (move-to-column (or goal-column temporary-goal-column)))
- (if (<= (point) line-end)
- (setq new (point)))
- (goto-char (point-min))
- (setq inhibit-point-motion-hooks nil)
- (goto-char
- (constrain-to-field new opoint nil t
- 'inhibit-line-move-field-capture)))))
+ (setq arg (1+ arg))
+ (while (and (not (bobp)) (line-move-invisible (1- (point))))
+ (goto-char (previous-char-property-change (point)))))))
+
+ (line-move-finish (or goal-column temporary-goal-column) opoint)))
nil)
+(defun line-move-finish (column opoint)
+ (let ((repeat t))
+ (while repeat
+ ;; Set REPEAT to t to repeat the whole thing.
+ (setq repeat nil)
+
+ ;; Move to the desired column.
+ (line-move-to-column column)
+
+ (let ((new (point))
+ (line-beg (save-excursion (beginning-of-line) (point)))
+ (line-end (save-excursion (end-of-line) (point))))
+
+ ;; Process intangibility within a line.
+ ;; Move to the chosen destination position from above,
+ ;; with intangibility processing enabled.
+
+ (goto-char (point-min))
+ (let ((inhibit-point-motion-hooks nil))
+ (goto-char new)
+
+ ;; If intangibility moves us to a different (later) place
+ ;; in the same line, use that as the destination.
+ (if (<= (point) line-end)
+ (setq new (point))))
+
+ ;; Now move to the updated destination, processing fields
+ ;; as well as intangibility.
+ (goto-char opoint)
+ (let ((inhibit-point-motion-hooks nil))
+ (goto-char
+ (constrain-to-field new opoint nil t
+ 'inhibit-line-move-field-capture)))
+
+ ;; If intangibility processing moved us to a different line,
+ ;; retry everything within that new line.
+ (when (or (< (point) line-beg) (> (point) line-end))
+ ;; Repeat the intangibility and field processing.
+ (setq repeat t))))))
+
+(defun line-move-to-column (col)
+ "Try to find column COL, considering invisibility.
+This function works only in certain cases,
+because what we really need is for `move-to-column'
+and `current-column' to be able to ignore invisible text."
+ (move-to-column col)
+
+ (when (and line-move-ignore-invisible
+ (not (bolp)) (line-move-invisible (1- (point))))
+ (let ((normal-location (point))
+ (normal-column (current-column)))
+ ;; If the following character is currently invisible,
+ ;; skip all characters with that same `invisible' property value.
+ (while (and (not (eobp))
+ (line-move-invisible (point)))
+ (goto-char (next-char-property-change (point))))
+ ;; Have we advanced to a larger column position?
+ (if (> (current-column) normal-column)
+ ;; We have made some progress towards the desired column.
+ ;; See if we can make any further progress.
+ (line-move-to-column (+ (current-column) (- col normal-column)))
+ ;; Otherwise, go to the place we originally found
+ ;; and move back over invisible text.
+ ;; that will get us to the same place on the screen
+ ;; but with a more reasonable buffer position.
+ (goto-char normal-location)
+ (let ((line-beg (save-excursion (beginning-of-line) (point))))
+ (while (and (not (bolp)) (line-move-invisible (1- (point))))
+ (goto-char (previous-char-property-change (point) line-beg))))))))
+
;;; Many people have said they rarely use this feature, and often type
;;; it by accident. Maybe it shouldn't even be on a key.
(put 'set-goal-column 'disabled t)